Mario Kart 64
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AudioSampleFactory.h
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1#pragma once
2
3#include "Resource.h"
4#include "ResourceFactoryBinary.h"
5
6namespace SM64 {
7class AudioSampleFactoryV0 : public Ship::ResourceFactoryBinary {
8 public:
9 std::shared_ptr<Ship::IResource> ReadResource(std::shared_ptr<Ship::File> file,
10 std::shared_ptr<Ship::ResourceInitData> initData) override;
11};
12} // namespace SM64
Definition AudioSampleFactory.h:7
std::shared_ptr< Ship::IResource > ReadResource(std::shared_ptr< Ship::File > file, std::shared_ptr< Ship::ResourceInitData > initData) override
Definition AudioSampleFactory.cpp:7
Definition AudioBankFactory.h:6