Mario Kart 64
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Skeleton.h
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1#pragma once
2
3#include "Limb.h"
4
5#include <Resource.h>
6
7namespace SF64 {
8class Skeleton : public Ship::Resource<LimbData*> {
9 public:
10 using Resource::Resource;
11
12 Skeleton() : Resource(std::shared_ptr<Ship::ResourceInitData>()) {
13 }
14
16 size_t GetPointerSize();
17
18 std::vector<LimbData*> mLimbs;
19};
20} // namespace SF64
std::vector< LimbData * > mLimbs
Definition Skeleton.h:18
LimbData ** GetPointer()
Definition Skeleton.cpp:4
size_t GetPointerSize()
Definition Skeleton.cpp:8
Skeleton()
Definition Skeleton.h:12
Definition GenericArrayFactory.cpp:5
Definition SpaghettiGui.cpp:43
Definition Limb.h:18