Mario Kart 64
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audio_heap.h
Go to the documentation of this file.
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#ifndef AUDIO_HEAP_H
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#define AUDIO_HEAP_H
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#include <libultra/types.h>
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#include <
mk64.h
>
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#define AUDIO_HEAP_SIZE 0x48C00
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#define AUDIO_HEAP_INIT_SIZE 0x2600
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#endif
// AUDIO_HEAP_H
mk64.h
src
buffers
audio_heap.h
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