Mario Kart 64
Loading...
Searching...
No Matches
Here is a list of all macros with links to the files they belong to:
- r -
RACE_CALCULATE_RANKS :
defines.h
RACE_EXIT :
defines.h
RACE_FINISHED :
defines.h
RACE_IN_PROGRESS :
defines.h
RACE_INIT :
defines.h
RACE_SETUP :
defines.h
RACE_STAGING :
defines.h
RACE_UNK :
defines.h
RACING :
defines.h
RACING_DUPLICATE :
defines.h
RENDER_SCREEN_MODE_1P_PLAYER_ONE :
code_80057C60.h
RENDER_SCREEN_MODE_2P_HORIZONTAL_PLAYER_ONE :
code_80057C60.h
RENDER_SCREEN_MODE_2P_HORIZONTAL_PLAYER_TWO :
code_80057C60.h
RENDER_SCREEN_MODE_2P_VERTICAL_PLAYER_ONE :
code_80057C60.h
RENDER_SCREEN_MODE_2P_VERTICAL_PLAYER_TWO :
code_80057C60.h
RENDER_SCREEN_MODE_3P_4P_PLAYER_FOUR :
code_80057C60.h
RENDER_SCREEN_MODE_3P_4P_PLAYER_ONE :
code_80057C60.h
RENDER_SCREEN_MODE_3P_4P_PLAYER_THREE :
code_80057C60.h
RENDER_SCREEN_MODE_3P_4P_PLAYER_TWO :
code_80057C60.h
RENDER_VEHICLE :
vehicles.h
REPLAY_A_BUTTON :
defines.h
REPLAY_B_BUTTON :
defines.h
REPLAY_CLEAR_FRAME_COUNTER :
defines.h
REPLAY_FRAME_COUNTER :
defines.h
REPLAY_FRAME_INCREMENT :
defines.h
REPLAY_MASK :
replays.c
REPLAY_R_TRIG :
defines.h
REPLAY_STICK_X :
defines.h
REPLAY_STICK_Y :
defines.h
REPLAY_Z_TRIG :
defines.h
RESET_STATE :
hardware.h
REVERSE_EFFECT :
defines.h
REVERSE_SOUND_EFFECT :
defines.h
ROUND_DOWN_16 :
mixer.c
ROUND_UP_16 :
mixer.c
ROUND_UP_32 :
mixer.c
ROUND_UP_64 :
mixer.c
ROUND_UP_8 :
mixer.c
Generated by
1.13.2