Mario Kart 64
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#include "BetterTextureFactory.h"
#include "resource/type/Texture.h"
#include "spdlog/spdlog.h"
#include <stb_image.h>
#include <Context.h>
#include "resource/archive/ArchiveManager.h"
#include "resource/ResourceManager.h"
Namespaces | |
namespace | MK64 |
Functions | |
std::shared_ptr< Ship::IResource > | MK64::loadPngTexture (std::shared_ptr< Ship::File > filePng, std::shared_ptr< Ship::ResourceInitData > initData) |
Variables | |
std::vector< std::string > | MK64::extension = {".png", ".PNG", ".jpg", ".JPG", ".jpeg", ".JPEG", ".bmp", ".BMP"} |