Mario Kart 64
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BigDonut.h
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1#pragma once
2
3#include <libultraship.h>
4#include "Course.h"
5
6extern "C" {
10 #include "course_offsets.h"
11 #include "camera.h"
12 #include "data/some_data.h"
13 #include "objects.h"
14 #include "path_spawn_metadata.h"
16}
17
18class BigDonut : public Course {
19public:
20 virtual ~BigDonut() = default;
21
22 explicit BigDonut();
23
24 virtual void Load() override;
25 virtual void BeginPlay() override;
26 virtual void Render(struct UnkStruct_800DC5EC*) override;
27 virtual void RenderCredits() override;
28 virtual void Waypoints(Player* player, int8_t playerId) override;
29 virtual void Destroy() override;
30};
const course_texture big_donut_textures[]
Definition BigDonut.cpp:35
virtual void Waypoints(Player *player, int8_t playerId) override
Definition BigDonut.cpp:173
virtual void Load() override
Definition BigDonut.cpp:115
BigDonut()
Definition BigDonut.cpp:41
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition BigDonut.cpp:147
virtual void Destroy() override
Definition BigDonut.cpp:177
virtual ~BigDonut()=default
virtual void RenderCredits() override
Definition BigDonut.cpp:170
virtual void BeginPlay() override
Definition BigDonut.cpp:131
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10