Mario Kart 64
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ImguiUI.h
Go to the documentation of this file.
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#pragma once
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#include <libultraship/libultraship.h>
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namespace
GameUI
{
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void
SetupGuiElements
();
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void
Destroy
();
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}
// namespace GameUI
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class
GameMenuBar
:
public
Ship::GuiMenuBar {
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public
:
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using
Ship::GuiMenuBar::GuiMenuBar;
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protected
:
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void
DrawElement
()
override
;
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void
InitElement
()
override
{};
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void
UpdateElement
()
override
{};
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};
GameMenuBar
Definition
ImguiUI.h:9
GameMenuBar::UpdateElement
void UpdateElement() override
Definition
ImguiUI.h:16
GameMenuBar::InitElement
void InitElement() override
Definition
ImguiUI.h:15
GameMenuBar::DrawElement
void DrawElement() override
Definition
ImguiUI.cpp:485
GameUI
Definition
FreecamWindow.cpp:36
GameUI::SetupGuiElements
void SetupGuiElements()
Definition
ImguiUI.cpp:44
GameUI::Destroy
void Destroy()
Definition
ImguiUI.cpp:97
src
port
ui
ImguiUI.h
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1.13.2