Mario Kart 64
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ImguiUI.h
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1#pragma once
2#include <libultraship/libultraship.h>
3
4namespace GameUI {
6void Destroy();
7} // namespace GameUI
8
9class GameMenuBar : public Ship::GuiMenuBar {
10 public:
11 using Ship::GuiMenuBar::GuiMenuBar;
12
13 protected:
14 void DrawElement() override;
15 void InitElement() override {};
16 void UpdateElement() override {};
17};
Definition ImguiUI.h:9
void UpdateElement() override
Definition ImguiUI.h:16
void InitElement() override
Definition ImguiUI.h:15
void DrawElement() override
Definition ImguiUI.cpp:485
Definition FreecamWindow.cpp:36
void SetupGuiElements()
Definition ImguiUI.cpp:44
void Destroy()
Definition ImguiUI.cpp:97