Mario Kart 64
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Namespaces | |
namespace | Freecam |
namespace | Multiplayer |
Data Structures | |
class | PortMenu |
Enumerations | |
enum | setting { UPDATE_aspectRatioX , UPDATE_aspectRatioY , UPDATE_verticalPixelCount } |
enum | messageType { MESSAGE_ERROR , MESSAGE_WARNING , MESSAGE_QUESTION , MESSAGE_INFO , MESSAGE_GRAY_75 } |
Functions | |
void | SetupGuiElements () |
void | Destroy () |
std::string | GetWindowButtonText (const char *text, bool menuOpen) |
void | RegisterResolutionWidgets () |
void | UpdateResolutionVars () |
bool | IsDroppingFrames () |
Variables | |
std::shared_ptr< PortMenu > | mPortMenu |
std::shared_ptr< Ship::GuiWindow > | mConsoleWindow |
std::shared_ptr< Ship::GuiWindow > | mStatsWindow |
std::shared_ptr< Ship::GuiWindow > | mInputEditorWindow |
std::shared_ptr< Ship::GuiWindow > | mGfxDebuggerWindow |
std::shared_ptr< Ship::GuiWindow > | mMultiplayerWindow |
std::shared_ptr< Ship::GuiWindow > | mToolsWindow |
std::shared_ptr< Ship::GuiWindow > | mSceneExplorerWindow |
std::shared_ptr< Ship::GuiWindow > | mPropertiesWindow |
std::shared_ptr< Ship::GuiWindow > | mTrackPropertiesWindow |
std::shared_ptr< Ship::GuiWindow > | mContentBrowserWindow |
int32_t | motionBlurStrength |
static const std::unordered_map< int32_t, const char * > | menuThemeOptions |
static const std::unordered_map< int32_t, const char * > | introBehaviourOptions |
static const std::unordered_map< int32_t, const char * > | textureFilteringMap |
static const std::unordered_map< int32_t, const char * > | motionBlurOptions |
static const std::unordered_map< int32_t, const char * > | logLevels |
std::unordered_map< int32_t, const char * > | aspectRatioPresetLabels |
const float | aspectRatioPresetsX [] = { 0.0f, 16.0f, 4.0f, 16.0f, 5.0f, 16.0f, 21.0f } |
const float | aspectRatioPresetsY [] = { 0.0f, 9.0f, 3.0f, 9.0f, 3.0f, 10.0f, 9.0f } |
const int | default_aspectRatio = 1 |
const char * | pixelCountPresetLabels [] |
const int | pixelCountPresets [] = { 480, 240, 480, 720, 960, 1200, 1440, 1080, 2160 } |
const int | default_pixelCount = 0 |
const uint32_t | minVerticalPixelCount = SCREEN_HEIGHT |
const uint32_t | maxVerticalPixelCount = 4320 |
const unsigned short | default_maxIntegerScaleFactor = 6 |
const ImVec4 | messageColor [] |
static const float | enhancementSpacerHeight = 19.0f |
static bool | update [3] |
static short | max_integerScaleFactor = default_maxIntegerScaleFactor |
static short | integerScale_maximumBounds = 1 |
static int32_t | item_aspectRatio |
static int32_t | item_pixelCount |
static float | aspectRatioX |
static float | aspectRatioY |
static int32_t | verticalPixelCount |
static bool | showHorizontalResField |
static int32_t | horizontalPixelCount |
static bool | disabled_everything |
static bool | disabled_pixelCount |
static RegisterMenuUpdateFunc | updateFunc (UpdateResolutionVars, "Settings", "Graphics") |
static RegisterMenuInitFunc | initFunc (RegisterResolutionWidgets) |
enum GameUI::messageType |
enum GameUI::setting |
void GameUI::Destroy | ( | ) |
std::string GameUI::GetWindowButtonText | ( | const char * | text, |
bool | menuOpen ) |
bool GameUI::IsDroppingFrames | ( | ) |
void GameUI::RegisterResolutionWidgets | ( | ) |
void GameUI::SetupGuiElements | ( | ) |
void GameUI::UpdateResolutionVars | ( | ) |
std::unordered_map<int32_t, const char*> GameUI::aspectRatioPresetLabels |
const float GameUI::aspectRatioPresetsX[] = { 0.0f, 16.0f, 4.0f, 16.0f, 5.0f, 16.0f, 21.0f } |
const float GameUI::aspectRatioPresetsY[] = { 0.0f, 9.0f, 3.0f, 9.0f, 3.0f, 10.0f, 9.0f } |
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const int GameUI::default_aspectRatio = 1 |
const unsigned short GameUI::default_maxIntegerScaleFactor = 6 |
const int GameUI::default_pixelCount = 0 |
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const uint32_t GameUI::maxVerticalPixelCount = 4320 |
std::shared_ptr<Ship::GuiWindow> GameUI::mConsoleWindow |
std::shared_ptr<Ship::GuiWindow> GameUI::mContentBrowserWindow |
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const ImVec4 GameUI::messageColor[] |
std::shared_ptr<Ship::GuiWindow> GameUI::mGfxDebuggerWindow |
std::shared_ptr<Ship::GuiWindow> GameUI::mInputEditorWindow |
const uint32_t GameUI::minVerticalPixelCount = SCREEN_HEIGHT |
std::shared_ptr<Ship::GuiWindow> GameUI::mMultiplayerWindow |
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int32_t GameUI::motionBlurStrength |
std::shared_ptr< PortMenu > GameUI::mPortMenu |
std::shared_ptr<Ship::GuiWindow> GameUI::mPropertiesWindow |
std::shared_ptr<Ship::GuiWindow> GameUI::mSceneExplorerWindow |
std::shared_ptr<Ship::GuiWindow> GameUI::mStatsWindow |
std::shared_ptr<Ship::GuiWindow> GameUI::mToolsWindow |
std::shared_ptr<Ship::GuiWindow> GameUI::mTrackPropertiesWindow |
const char* GameUI::pixelCountPresetLabels[] |
const int GameUI::pixelCountPresets[] = { 480, 240, 480, 720, 960, 1200, 1440, 1080, 2160 } |
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