4#include <libultraship.h>
void ApplyMatrixTransformations(Mat4 mtx, FVector pos, IRotator rot, FVector scale)
Definition Matrix.cpp:73
void AddLocalRotation(Mat4 mat, IRotator rot)
Definition Matrix.cpp:121
void SetTextMatrix(Mat4 mf, f32 x, f32 y, f32 arg3, f32 arg4)
Definition Matrix.cpp:38
void AddEffectMatrixOrtho(void)
Definition Matrix.cpp:179
Mtx * GetEffectMatrix(void)
Definition Matrix.cpp:188
void AddHudMatrix(Mat4 mtx, s32 flags)
Definition Matrix.cpp:147
void ClearMatrixPools(void)
Definition Matrix.cpp:197
void AddKartMatrix(Mat4 mtx, s32 flags)
Definition Matrix.cpp:167
void AddObjectMatrix(Mat4 mtx, s32 flags)
Definition Matrix.cpp:159
Gfx * AddTextMatrix(Gfx *displayListHead, Mat4 mtx)
Definition Matrix.cpp:59
void AddShadowMatrix(Mat4 mtx, s32 flags)
Definition Matrix.cpp:163
void ClearEffectsMatrixPool(void)
Definition Matrix.cpp:208
void AddEffectMatrix(Mat4 mtx, s32 flags)
Definition Matrix.cpp:171
void ClearHudMatrixPool(void)
Definition Matrix.cpp:205
void AddEffectMatrixFixed(s32 flags)
Definition Matrix.cpp:175
void ClearObjectsMatrixPool(void)
Definition Matrix.cpp:212
f32 Mat4[4][4]
Definition common_structs.h:20
Mat4 mtx
Definition render_objects.c:4163
Definition CoreMath.h:123