Mario Kart 64
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ResourceType.h File Reference
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Go to the source code of this file.

Namespaces

namespace  SF64
 
namespace  MK64
 

Enumerations

enum class  SF64::ResourceType {
  SF64::AnimData = 0x414E494D , SF64::ColPoly = 0x43504C59 , SF64::EnvSettings = 0x454E5653 , SF64::Limb = 0x4C494D42 ,
  SF64::Message = 0x4D534720 , SF64::MessageTable = 0x4D534754 , SF64::Skeleton = 0x534B454C , SF64::Script = 0x53435250 ,
  SF64::ScriptCmd = 0x53434D44 , SF64::Hitbox = 0x48544258 , SF64::ObjectInit = 0x4F42494E , SF64::Vec3f = 0x56433346 ,
  SF64::Vec3s = 0x56433353 , SF64::GenericArray = 0x47415252 , SF64::Bank = 0x42414E4B , SF64::Sample = 0x41554643 ,
  SF64::Sequence = 0x53455143
}
 
enum class  MK64::ResourceType {
  MK64::MK_Array = 0x4F415252 , MK64::CourseVertex = 0x43565458 , MK64::TrackSection = 0x5343544E , MK64::Paths = 0x50415453 ,
  MK64::Metadata = 0x4D444154 , MK64::SpawnData = 0x53444154 , MK64::UnkSpawnData = 0x55534454 , MK64::CPU = 0x44424856 ,
  MK64::Minimap = 0x4D4D4150
}