1#include <libultraship/libultraship.h>
6 void LoadLevel(std::shared_ptr<Ship::Archive> archive, Course* course, std::string sceneFile);
8 void SetSceneFile(std::shared_ptr<Ship::Archive> archive, std::string sceneFile);
9 void LoadMinimap(std::shared_ptr<Ship::Archive> archive, Course* course, std::string filePath);
Definition Collision.cpp:12
std::shared_ptr< Ship::Archive > CurrentArchive
Definition SceneManager.cpp:18
void Load_AddStaticMeshActor(const nlohmann::json &actorJson)
Definition SceneManager.cpp:114
void LoadMinimap(std::shared_ptr< Ship::Archive > archive, Course *course, std::string filePath)
Definition SceneManager.cpp:130
void SaveLevel()
Definition SceneManager.cpp:21
void SetSceneFile(std::shared_ptr< Ship::Archive > archive, std::string sceneFile)
Definition SceneManager.cpp:125
void LoadLevel(std::shared_ptr< Ship::Archive > archive, Course *course, std::string sceneFile)
Definition SceneManager.cpp:69
std::string SceneFile
Definition SceneManager.cpp:19