Mario Kart 64
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Go to the source code of this file.
Namespaces | |
namespace | Editor |
Functions | |
void | Editor::SaveLevel () |
void | Editor::LoadLevel (std::shared_ptr< Ship::Archive > archive, Course *course, std::string sceneFile) |
void | Editor::Load_AddStaticMeshActor (const nlohmann::json &actorJson) |
void | Editor::SetSceneFile (std::shared_ptr< Ship::Archive > archive, std::string sceneFile) |
void | Editor::LoadMinimap (std::shared_ptr< Ship::Archive > archive, Course *course, std::string filePath) |