Mario Kart 64
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RoyalRaceway Class Reference

#include <RoyalRaceway.h>

Inheritance diagram for RoyalRaceway:
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Public Member Functions

virtual ~RoyalRaceway ()=default
 
 RoyalRaceway ()
 
virtual void Load () override
 
virtual void LoadTextures () override
 
virtual void BeginPlay () override
 
virtual void InitCourseObjects () override
 
virtual void WhatDoesThisDo (Player *player, int8_t playerId) override
 
virtual void WhatDoesThisDoAI (Player *player, int8_t playerId) override
 
virtual void SetStaffGhost () override
 
virtual void Render (struct UnkStruct_800DC5EC *) override
 
virtual void RenderCredits () override
 
virtual void ScrollingTextures () override
 
virtual void Waypoints (Player *player, int8_t playerId) override
 

Constructor & Destructor Documentation

◆ ~RoyalRaceway()

virtual RoyalRaceway::~RoyalRaceway ( )
virtualdefault

◆ RoyalRaceway()

RoyalRaceway::RoyalRaceway ( )
explicit
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Member Function Documentation

◆ BeginPlay()

void RoyalRaceway::BeginPlay ( )
overridevirtual
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◆ InitCourseObjects()

void RoyalRaceway::InitCourseObjects ( )
overridevirtual
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◆ Load()

void RoyalRaceway::Load ( )
overridevirtual
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◆ LoadTextures()

void RoyalRaceway::LoadTextures ( )
overridevirtual
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◆ Render()

void RoyalRaceway::Render ( struct UnkStruct_800DC5EC * arg0)
overridevirtual
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◆ RenderCredits()

void RoyalRaceway::RenderCredits ( )
overridevirtual
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◆ ScrollingTextures()

void RoyalRaceway::ScrollingTextures ( )
overridevirtual
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◆ SetStaffGhost()

void RoyalRaceway::SetStaffGhost ( )
overridevirtual
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◆ Waypoints()

void RoyalRaceway::Waypoints ( Player * player,
int8_t playerId )
overridevirtual

◆ WhatDoesThisDo()

void RoyalRaceway::WhatDoesThisDo ( Player * player,
int8_t playerId )
overridevirtual
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◆ WhatDoesThisDoAI()

void RoyalRaceway::WhatDoesThisDoAI ( Player * player,
int8_t playerId )
overridevirtual
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The documentation for this class was generated from the following files: