Mario Kart 64
Loading...
Searching...
No Matches
Here is a list of all macros with links to the files they belong to:
- s -
SAMPLES_TO_OVERPRODUCE :
port_eu.h
SCREEN_HEIGHT :
mk64.h
SCREEN_MODE_1P :
defines.h
SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL :
defines.h
SCREEN_MODE_2P_SPLITSCREEN_VERTICAL :
defines.h
SCREEN_MODE_3P_4P_SPLITSCREEN :
defines.h
SCREEN_WIDTH :
mk64.h
SEG_DATA_END :
segments.h
SEG_DATA_START :
segments.h
SEG_ENDING :
segments.h
SEG_ENDING_ROM_SIZE :
segments.h
SEG_ENDING_ROM_START :
segments.h
SEG_ENDING_SIZE :
segments.h
SEG_RACING :
segments.h
SEG_RACING_ROM_SIZE :
segments.h
SEG_RACING_ROM_START :
segments.h
SEG_RACING_SIZE :
segments.h
SEG_START :
segments.h
SELECTED_PLAYER_DEFINES_TOTAL :
defines.h
SEQ_PLAYER_ENV :
external.h
SEQ_PLAYER_LEVEL :
external.h
SEQ_PLAYER_SFX :
external.h
SEQUENCE_ARGS :
external.h
SEQUENCE_CHANNELS :
internal.h
SEQUENCE_LAYERS :
internal.h
SEQUENCE_PLAYER_STATE_0 :
internal.h
SEQUENCE_PLAYER_STATE_2 :
internal.h
SEQUENCE_PLAYER_STATE_3 :
internal.h
SEQUENCE_PLAYER_STATE_4 :
internal.h
SEQUENCE_PLAYER_STATE_FADE_OUT :
internal.h
SEQUENCE_PLAYERS :
internal.h
SET_ACTIVEBANK_TO_ZERO :
controller.h
SET_HIGH_S16_OF_32 :
mk64.h
SET_HIGH_U16_OF_32 :
mk64.h
SEVERE_CORRECT_DIRECTION_MAX :
code_80005FD0.h
SEVERE_CORRECT_DIRECTION_MIN :
code_80005FD0.h
SEVERE_WRONG_DIRECTION_MAX :
code_80005FD0.h
SEVERE_WRONG_DIRECTION_MIN :
code_80005FD0.h
SHELL_ACTOR :
code_80005FD0.c
SI_DRAM_ADDR_REG :
hardware.h
SI_PIF_ADDR_RD64B_REG :
hardware.h
SI_PIF_ADDR_WR64B_REG :
hardware.h
SI_STATUS_DMA_BUSY :
hardware.h
SI_STATUS_DMA_ERROR :
hardware.h
SI_STATUS_INTERRUPT :
hardware.h
SI_STATUS_IO_READ_BUSY :
hardware.h
SI_STATUS_REG :
hardware.h
SIAccessQueueSize :
__osSiCreateAccessQueue.c
SIMPLE_ANIMATION_INSTRUCTION :
animation.h
SLIDE_LEFT :
credits.h
SLIDE_RIGHT :
credits.h
SOME_OBJECT_INDEX_LIST_SIZE :
objects.h
SOME_TEXTURE_POINTER_MATH :
render_player.h
SOUND_ACTION_CONTINUE_UNKNOWN :
sounds.h
SOUND_ACTION_COUNT_SCORE :
sounds.h
SOUND_ACTION_COUNTDOWN_LIGHT :
sounds.h
SOUND_ACTION_EXPLOSION :
sounds.h
SOUND_ACTION_EXPLOSION_2 :
sounds.h
SOUND_ACTION_GO_BACK_2 :
sounds.h
SOUND_ACTION_GREEN_LIGHT :
sounds.h
SOUND_ACTION_NEXT_COURSE :
sounds.h
SOUND_ACTION_PING :
sounds.h
SOUND_ACTION_REV_ENGINE :
sounds.h
SOUND_ACTION_REV_ENGINE_2 :
sounds.h
SOUND_ACTION_TYRE_SQUEAL :
sounds.h
SOUND_ACTION_UNKNOWN_CONFIRMATION :
sounds.h
SOUND_ARG_LOAD :
sounds.h
SOUND_BANK_COUNT :
external.h
SOUND_BANK_UNK0 :
external.h
SOUND_BANK_UNK1 :
external.h
SOUND_BANK_UNK2 :
external.h
SOUND_BANK_UNK3 :
external.h
SOUND_BANK_UNK4 :
external.h
SOUND_BANK_UNK5 :
external.h
SOUND_CEREMONY_BALLOON_POP :
sounds.h
SOUND_CEREMONY_CONGRATULATION :
sounds.h
SOUND_CEREMONY_FISH :
sounds.h
SOUND_CEREMONY_FISH_2 :
sounds.h
SOUND_CEREMONY_PODIUM :
sounds.h
SOUND_CEREMONY_SHOOT_TROPHY :
sounds.h
SOUND_CEREMONY_TROPHY :
sounds.h
SOUND_CREDITS_FAREWELL :
sounds.h
SOUND_HEADPHONES :
defines.h
SOUND_INTRO_ENTER_MENU :
sounds.h
SOUND_INTRO_LOGO :
sounds.h
SOUND_INTRO_WELCOME :
sounds.h
SOUND_ITEM_STAR :
sounds.h
SOUND_ITEM_THUNDERBOLT :
sounds.h
SOUND_LOAD_STATUS_4 :
heap.h
SOUND_LOAD_STATUS_5 :
heap.h
SOUND_LOAD_STATUS_COMPLETE :
heap.h
SOUND_LOAD_STATUS_DISCARDABLE :
heap.h
SOUND_LOAD_STATUS_IN_PROGRESS :
heap.h
SOUND_LOAD_STATUS_NOT_LOADED :
heap.h
SOUND_MENU_BATTLE :
sounds.h
SOUND_MENU_CURSOR_MOVE :
sounds.h
SOUND_MENU_DATA :
sounds.h
SOUND_MENU_EXPLOSION :
sounds.h
SOUND_MENU_FILE_NOT_FOUND :
sounds.h
SOUND_MENU_GO_BACK :
sounds.h
SOUND_MENU_GP :
sounds.h
SOUND_MENU_HEADPHONES :
sounds.h
SOUND_MENU_MONO :
sounds.h
SOUND_MENU_OK :
sounds.h
SOUND_MENU_OK_CLICKED :
sounds.h
SOUND_MENU_OPTION :
sounds.h
SOUND_MENU_SELECT :
sounds.h
SOUND_MENU_SELECT_LEVEL :
sounds.h
SOUND_MENU_SELECT_MAP :
sounds.h
SOUND_MENU_SELECT_PLAYER :
sounds.h
SOUND_MENU_STEREO :
sounds.h
SOUND_MENU_TIME_TRIALS :
sounds.h
SOUND_MENU_VERSUS :
sounds.h
SOUND_MODE_HEADSET :
external.h
SOUND_MODE_MONO :
external.h
SOUND_MODE_STEREO :
external.h
SOUND_MONO :
defines.h
SOUND_STEREO :
defines.h
SOUND_UNUSED :
defines.h
SP_DMEM_START :
hardware.h
SP_DRAM_ADDR_REG :
hardware.h
SP_IMEM_START :
hardware.h
SP_MEM_ADDR_REG :
hardware.h
SP_PC_REG :
hardware.h
SP_RD_LEN_REG :
hardware.h
SP_STATUS_REG :
hardware.h
SP_WR_LEN_REG :
hardware.h
SPAWN_FIRST_SHELL :
defines.h
SPAWN_SECOND_SHELL :
defines.h
SPAWN_THIRD_SHELL :
defines.h
SQ :
code_800AF9B0.c
,
matrix.h
sqr :
math_util.h
STACKSIZE :
mk64.h
STAR_EFFECT :
defines.h
STAR_EFFECT_DURATION :
defines.h
STAR_SOUND_EFFECT :
defines.h
START_MENU :
defines.h
START_MENU_FROM_QUIT :
defines.h
STARTUP_LOGO_ROM_END :
segments.h
STARTUP_LOGO_ROM_START :
segments.h
STATIC :
_Printf.c
STATIC_ASSERT :
macros.h
stubbed_printf :
internal.h
Generated by
1.13.2