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◆ CHANNELS_MAX
◆ CODEC_ADPCM
◆ CODEC_S8
◆ CODEC_SKIP
◆ eu_stubbed_printf_0
#define eu_stubbed_printf_0 |
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Value:
#define stubbed_printf(...)
Definition internal.h:58
◆ eu_stubbed_printf_1
#define eu_stubbed_printf_1 |
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◆ eu_stubbed_printf_2
#define eu_stubbed_printf_2 |
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| msg, |
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◆ eu_stubbed_printf_3
#define eu_stubbed_printf_3 |
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| msg, |
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◆ FLOAT_CAST
◆ LAYERS_MAX
◆ MUTE_BEHAVIOR_SOFTEN
#define MUTE_BEHAVIOR_SOFTEN 0x20 |
◆ MUTE_BEHAVIOR_STOP_NOTES
#define MUTE_BEHAVIOR_STOP_NOTES 0x40 |
◆ MUTE_BEHAVIOR_STOP_SCRIPT
#define MUTE_BEHAVIOR_STOP_SCRIPT 0x80 |
◆ NO_LAYER
◆ NOTE_PRIORITY_DEFAULT
#define NOTE_PRIORITY_DEFAULT 3 |
◆ NOTE_PRIORITY_DISABLED
#define NOTE_PRIORITY_DISABLED 0 |
◆ NOTE_PRIORITY_MIN
#define NOTE_PRIORITY_MIN 2 |
◆ NOTE_PRIORITY_STOPPING
#define NOTE_PRIORITY_STOPPING 1 |
◆ SEQUENCE_CHANNELS
#define SEQUENCE_CHANNELS 48 |
◆ SEQUENCE_LAYERS
#define SEQUENCE_LAYERS 64 |
◆ SEQUENCE_PLAYER_STATE_0
#define SEQUENCE_PLAYER_STATE_0 0 |
◆ SEQUENCE_PLAYER_STATE_2
#define SEQUENCE_PLAYER_STATE_2 2 |
◆ SEQUENCE_PLAYER_STATE_3
#define SEQUENCE_PLAYER_STATE_3 3 |
◆ SEQUENCE_PLAYER_STATE_4
#define SEQUENCE_PLAYER_STATE_4 4 |
◆ SEQUENCE_PLAYER_STATE_FADE_OUT
#define SEQUENCE_PLAYER_STATE_FADE_OUT 1 |
◆ SEQUENCE_PLAYERS
#define SEQUENCE_PLAYERS 4 |
◆ stubbed_printf
#define stubbed_printf |
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◆ TATUMS_PER_BEAT
#define TATUMS_PER_BEAT 48 |
◆ TEMPO_SCALE
◆ US_FLOAT
Value:- Todo
- US_FLOAT should probably be renamed to JP_DOUBLE since eu seems to use floats too
◆ US_FLOAT2
◆ create_next_audio_buffer()
void create_next_audio_buffer |
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s16 * | samples, |
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u32 | num_samples ) |
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extern |