4#include <libultraship.h>
17#define sqr(x) ((x) * (x))
f32 Vec3f[3]
Definition common_structs.h:10
s16 Vec3s[3]
Definition common_structs.h:15
f32 Mat4[4][4]
Definition common_structs.h:20
f32 Mat3[3][3]
Definition common_structs.h:19
s32 D_802B91C0[2]
Definition math_util.c:14
Vec3f D_802B91C8
Definition math_util.c:15
void add_translate_mat4_vec3f_lite(Mat4, Mat4, Vec3f)
Definition math_util.c:217
u16 random_u16(void)
Definition math_util.c:1010
void vec3s_copy(Vec3s, Vec3s)
Definition math_util.c:143
void mtxf_multiplication(Mat4, Mat4, Mat4)
Definition math_util.c:801
f32 calculate_vector_angle_xy(f32)
Definition math_util.c:1002
u16 atan2_lookup(f32, f32)
Definition math_util.c:874
void vec3f_set(Vec3f, f32, f32, f32)
Definition math_util.c:111
void set_track_light_direction(Lights1 *, s16, s16, s32)
Definition math_util.c:406
void func_802B5CAC(s16, s16, Vec3f)
Definition math_util.c:391
s32 render_set_position(Mat4, s32)
Definition math_util.c:51
u16 random_int(u16)
Definition math_util.c:1038
void func_802B6D58(Mat4, Vec3f, Vec3f)
Definition math_util.c:769
u16 atan2s(f32, f32)
Definition math_util.c:898
f32 is_within_render_distance(Vec3f, Vec3f, u16, f32, f32, f32)
Definition math_util.c:1097
void vec3s_set(Vec3s, s16, s16, s16)
Definition math_util.c:117
void mtxf_to_mtx(Mtx *, Mat4)
Definition math_util.c:847
void mtxf_rotate_y(Mat4, s16)
Definition math_util.c:352
void mtxf_scale(Mat4, f32)
Definition math_util.c:433
void mtxf_identity(Mat4)
Definition math_util.c:176
void * vec3f_set_return(Vec3f, f32, f32, f32)
Definition math_util.c:149
void mtxf_copy(Mat4, Mat4)
Definition math_util.c:157
f32 func_802B51E8(Vec3f, Vec3f)
Definition math_util.c:81
f32 coss(u16)
Definition math_util.c:1064
void mtxf_rotate_x(Mat4, s16)
Definition math_util.c:332
s32 func_802B4F60(s32, Vec3f, s32, f32, f32)
s16 func_802B7F34(f32, f32, f32, f32)
Definition math_util.c:1042
f32 _atan2f(f32, f32)
Definition math_util.c:935
void calculate_rotation_matrix(Mat3, s16, f32, f32, f32)
Definition math_util.c:697
void mtxf_pos_rotation_xyz(Mat4, Vec3f, Vec3s)
Definition math_util.c:447
void calculate_orientation_matrix(Mat3, f32, f32, f32, s16)
Definition math_util.c:601
void mtxf_copy_n_element(s32 *, s32 *, s32)
Definition math_util.c:169
void add_translate_mat4_vec3f(Mat4, Mat4, Vec3f)
Definition math_util.c:189
void func_802B7F7C(Vec3f, Vec3f, Vec3s)
Definition math_util.c:1046
s16 func_802B7CA8(f32)
Definition math_util.c:998
u32 func_802B5258(Vec3f, Vec3s)
Definition math_util.c:102
void mtxf_s16_rotate_z(Mat4, s16)
Definition math_util.c:372
void func_802B5564(Mat4, u16 *, f32, f32, f32, f32, f32)
Definition math_util.c:233
void mtxf_translate_vec3f_mat4(Vec3f, Mat4)
Definition math_util.c:569
s16 func_802B7C40(f32)
Definition math_util.c:990
void mtxf_translate(Mat4, Vec3f)
Definition math_util.c:224
void func_802B5D30(s16, s16, s32)
Definition math_util.c:402
s32 get_angle_between_two_vectors(Vec3f, Vec3f)
Definition math_util.c:92
s32 is_visible_between_angle(u16, u16, u16)
Definition math_util.c:1068
void mtxf_translate_vec3f_mat3(Vec3f, Mat3)
Definition math_util.c:554
void func_802B5794(Mat4, Vec3f, Vec3f)
Definition math_util.c:265
void func_802B64C4(Vec3f, s16)
Definition math_util.c:586
f32 sins(u16)
Definition math_util.c:1060
void func_802B6BC0(Mat4, s16, f32, f32, f32)
Definition math_util.c:731
void * vec3f_copy_return(Vec3f, Vec3f)
Definition math_util.c:135