Mario Kart 64
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root.h
Go to the documentation of this file.
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#pragma once
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#include <libultraship.h>
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static
const
ALIGN_ASSET
(2) char gSeqFontTableInit[] =
"__OTR__sound/root/audio_seq_font_table"
;
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ALIGN_ASSET
#define ALIGN_ASSET(x)
Definition
align_asset_macro.h:8
include
assets
sound
root.h
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