Mario Kart 64
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#include <AudioSequence.h>
Data Fields | |
uint32_t | bankCount |
uint8_t * | banks |
uint8_t * | data |
uint8_t | id |
uint32_t AudioSequenceData::bankCount |
uint8_t* AudioSequenceData::banks |
uint8_t* AudioSequenceData::data |
uint8_t AudioSequenceData::id |