Mario Kart 64
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FRotator Struct Reference

#include <CoreMath.h>

Collaboration diagram for FRotator:
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Data Fields

float pitch
 
float yaw
 
float roll
 

Detailed Description

Use IRotator unless you want to do some math in degrees. Always use ToBinary() or Rotator when sending into matrices or apply translation functions Convert from IRotator to FRotator float degrees by doing FRotator(myIRotator);

Field Documentation

◆ pitch

float FRotator::pitch

◆ roll

float FRotator::roll

◆ yaw

float FRotator::yaw

The documentation for this struct was generated from the following file: