Mario Kart 64
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#include <Course.h>
Data Fields | |
const char * | Texture |
int16_t | Width |
int16_t | Height |
IVector2D | Pos [2] |
int32_t | PlayerX |
int32_t | PlayerY |
float | PlayerScaleFactor |
float | FinishlineX |
float | FinishlineY |
RGB8 | Colour |
RGB8 MinimapProps::Colour |
float MinimapProps::FinishlineX |
float MinimapProps::FinishlineY |
int16_t MinimapProps::Height |
float MinimapProps::PlayerScaleFactor |
int32_t MinimapProps::PlayerX |
int32_t MinimapProps::PlayerY |
IVector2D MinimapProps::Pos[2] |
const char* MinimapProps::Texture |
int16_t MinimapProps::Width |