Mario Kart 64
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#include <networking.h>
Data Fields | |
char | username [NETWORK_USERNAME_LENGTH] |
s32 | slot |
s32 | isPlayer |
s32 | isAI |
s32 | character |
s32 | hasAuthority |
s32 NetworkClient::character |
s32 NetworkClient::hasAuthority |
s32 NetworkClient::isAI |
s32 NetworkClient::isPlayer |
s32 NetworkClient::slot |
char NetworkClient::username[NETWORK_USERNAME_LENGTH] |