Mario Kart 64
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World::Matrix Struct Reference
Collaboration diagram for World::Matrix:
[legend]

Data Fields

std::vector< MtxHud
 
std::vector< MtxObjects
 
std::vector< MtxShadows
 
std::vector< MtxKarts
 
std::vector< MtxEffects
 
std::vector< MtxPersp
 
std::vector< MtxLookAt
 

Field Documentation

◆ Effects

std::vector<Mtx> World::Matrix::Effects

◆ Hud

std::vector<Mtx> World::Matrix::Hud

◆ Karts

std::vector<Mtx> World::Matrix::Karts

◆ LookAt

std::vector<Mtx> World::Matrix::LookAt

◆ Objects

std::vector<Mtx> World::Matrix::Objects

◆ Persp

std::vector<Mtx> World::Matrix::Persp

◆ Shadows

std::vector<Mtx> World::Matrix::Shadows

The documentation for this struct was generated from the following file: