Mario Kart 64
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#include <miniaudio.h>
Data Fields | |
ma_format | format |
ma_uint32 | channels |
ma_uint32 | bpf2Count |
ma_bpf2 * | pBPF2 |
void * | _pHeap |
ma_bool32 | _ownsHeap |
ma_bool32 ma_bpf::_ownsHeap |
void* ma_bpf::_pHeap |
ma_uint32 ma_bpf::bpf2Count |
ma_uint32 ma_bpf::channels |
ma_format ma_bpf::format |
ma_bpf2* ma_bpf::pBPF2 |