Mario Kart 64
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#include <miniaudio.h>
Data Fields | ||
ma_format | format | |
ma_uint32 | channelsIn | |
ma_uint32 | channelsOut | |
ma_channel_mix_mode | mixingMode | |
ma_channel_conversion_path | conversionPath | |
ma_channel * | pChannelMapIn | |
ma_channel * | pChannelMapOut | |
ma_uint8 * | pShuffleTable | |
union { | ||
float ** f32 | ||
ma_int32 ** s16 | ||
} | weights | |
void * | _pHeap | |
ma_bool32 | _ownsHeap | |
ma_bool32 ma_channel_converter::_ownsHeap |
void* ma_channel_converter::_pHeap |
ma_uint32 ma_channel_converter::channelsIn |
ma_uint32 ma_channel_converter::channelsOut |
ma_channel_conversion_path ma_channel_converter::conversionPath |
float** ma_channel_converter::f32 |
ma_format ma_channel_converter::format |
ma_channel_mix_mode ma_channel_converter::mixingMode |
ma_channel* ma_channel_converter::pChannelMapIn |
ma_channel* ma_channel_converter::pChannelMapOut |
ma_uint8* ma_channel_converter::pShuffleTable |
ma_int32** ma_channel_converter::s16 |
union { ... } ma_channel_converter::weights |