Mario Kart 64
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ma_context_command__wasapi Struct Reference

#include <miniaudio.h>

Collaboration diagram for ma_context_command__wasapi:
[legend]

Data Fields

int code
 
ma_eventpEvent
 
union { 
 
   struct { 
 
      int   _unused 
 
   }   quit 
 
   struct { 
 
      ma_device_type   deviceType 
 
      void *   pAudioClient 
 
      void **   ppAudioClientService 
 
      ma_result *   pResult 
 
   }   createAudioClient 
 
   struct { 
 
      ma_device *   pDevice 
 
      ma_device_type   deviceType 
 
   }   releaseAudioClient 
 
data 
 

Field Documentation

◆ _unused

int ma_context_command__wasapi::_unused

◆ code

int ma_context_command__wasapi::code

◆ [struct]

struct { ... } ma_context_command__wasapi::createAudioClient

◆ [union]

union { ... } ma_context_command__wasapi::data

◆ deviceType

ma_device_type ma_context_command__wasapi::deviceType

◆ pAudioClient

void* ma_context_command__wasapi::pAudioClient

◆ pDevice

ma_device* ma_context_command__wasapi::pDevice

◆ pEvent

ma_event* ma_context_command__wasapi::pEvent

◆ ppAudioClientService

void** ma_context_command__wasapi::ppAudioClientService

◆ pResult

ma_result* ma_context_command__wasapi::pResult

◆ [struct]

struct { ... } ma_context_command__wasapi::quit

◆ [struct]

struct { ... } ma_context_command__wasapi::releaseAudioClient

The documentation for this struct was generated from the following file: