Mario Kart 64
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ma_data_converter_config Struct Reference

#include <miniaudio.h>

Collaboration diagram for ma_data_converter_config:
[legend]

Data Fields

ma_format formatIn
 
ma_format formatOut
 
ma_uint32 channelsIn
 
ma_uint32 channelsOut
 
ma_uint32 sampleRateIn
 
ma_uint32 sampleRateOut
 
ma_channelpChannelMapIn
 
ma_channelpChannelMapOut
 
ma_dither_mode ditherMode
 
ma_channel_mix_mode channelMixMode
 
ma_bool32 calculateLFEFromSpatialChannels
 
float ** ppChannelWeights
 
ma_bool32 allowDynamicSampleRate
 
ma_resampler_config resampling
 

Field Documentation

◆ allowDynamicSampleRate

ma_bool32 ma_data_converter_config::allowDynamicSampleRate

◆ calculateLFEFromSpatialChannels

ma_bool32 ma_data_converter_config::calculateLFEFromSpatialChannels

◆ channelMixMode

ma_channel_mix_mode ma_data_converter_config::channelMixMode

◆ channelsIn

ma_uint32 ma_data_converter_config::channelsIn

◆ channelsOut

ma_uint32 ma_data_converter_config::channelsOut

◆ ditherMode

ma_dither_mode ma_data_converter_config::ditherMode

◆ formatIn

ma_format ma_data_converter_config::formatIn

◆ formatOut

ma_format ma_data_converter_config::formatOut

◆ pChannelMapIn

ma_channel* ma_data_converter_config::pChannelMapIn

◆ pChannelMapOut

ma_channel* ma_data_converter_config::pChannelMapOut

◆ ppChannelWeights

float** ma_data_converter_config::ppChannelWeights

◆ resampling

ma_resampler_config ma_data_converter_config::resampling

◆ sampleRateIn

ma_uint32 ma_data_converter_config::sampleRateIn

◆ sampleRateOut

ma_uint32 ma_data_converter_config::sampleRateOut

The documentation for this struct was generated from the following file: