Mario Kart 64
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ma_decoder_config Struct Reference

#include <miniaudio.h>

Collaboration diagram for ma_decoder_config:
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Data Fields

ma_format format
 
ma_uint32 channels
 
ma_uint32 sampleRate
 
ma_channelpChannelMap
 
ma_channel_mix_mode channelMixMode
 
ma_dither_mode ditherMode
 
ma_resampler_config resampling
 
ma_allocation_callbacks allocationCallbacks
 
ma_encoding_format encodingFormat
 
ma_uint32 seekPointCount
 
ma_decoding_backend_vtable ** ppCustomBackendVTables
 
ma_uint32 customBackendCount
 
void * pCustomBackendUserData
 

Field Documentation

◆ allocationCallbacks

ma_allocation_callbacks ma_decoder_config::allocationCallbacks

◆ channelMixMode

ma_channel_mix_mode ma_decoder_config::channelMixMode

◆ channels

ma_uint32 ma_decoder_config::channels

◆ customBackendCount

ma_uint32 ma_decoder_config::customBackendCount

◆ ditherMode

ma_dither_mode ma_decoder_config::ditherMode

◆ encodingFormat

ma_encoding_format ma_decoder_config::encodingFormat

◆ format

ma_format ma_decoder_config::format

◆ pChannelMap

ma_channel* ma_decoder_config::pChannelMap

◆ pCustomBackendUserData

void* ma_decoder_config::pCustomBackendUserData

◆ ppCustomBackendVTables

ma_decoding_backend_vtable** ma_decoder_config::ppCustomBackendVTables

◆ resampling

ma_resampler_config ma_decoder_config::resampling

◆ sampleRate

ma_uint32 ma_decoder_config::sampleRate

◆ seekPointCount

ma_uint32 ma_decoder_config::seekPointCount

The documentation for this struct was generated from the following file: