Mario Kart 64
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#include <miniaudio.h>
Data Fields | ||
ma_linear_resampler_config | config | |
ma_uint32 | inAdvanceInt | |
ma_uint32 | inAdvanceFrac | |
ma_uint32 | inTimeInt | |
ma_uint32 | inTimeFrac | |
union { | ||
float * f32 | ||
ma_int16 * s16 | ||
} | x0 | |
union { | ||
float * f32 | ||
ma_int16 * s16 | ||
} | x1 | |
ma_lpf | lpf | |
void * | _pHeap | |
ma_bool32 | _ownsHeap | |
ma_bool32 ma_linear_resampler::_ownsHeap |
void* ma_linear_resampler::_pHeap |
ma_linear_resampler_config ma_linear_resampler::config |
float* ma_linear_resampler::f32 |
ma_uint32 ma_linear_resampler::inAdvanceFrac |
ma_uint32 ma_linear_resampler::inAdvanceInt |
ma_uint32 ma_linear_resampler::inTimeFrac |
ma_uint32 ma_linear_resampler::inTimeInt |
ma_lpf ma_linear_resampler::lpf |
ma_int16* ma_linear_resampler::s16 |
union { ... } ma_linear_resampler::x0 |
union { ... } ma_linear_resampler::x1 |