Mario Kart 64
Loading...
Searching...
No Matches
ma_node_vtable Struct Reference

#include <miniaudio.h>

Collaboration diagram for ma_node_vtable:
[legend]

Data Fields

void(* onProcess )(ma_node *pNode, const float **ppFramesIn, ma_uint32 *pFrameCountIn, float **ppFramesOut, ma_uint32 *pFrameCountOut)
 
ma_result(* onGetRequiredInputFrameCount )(ma_node *pNode, ma_uint32 outputFrameCount, ma_uint32 *pInputFrameCount)
 
ma_uint8 inputBusCount
 
ma_uint8 outputBusCount
 
ma_uint32 flags
 

Field Documentation

◆ flags

ma_uint32 ma_node_vtable::flags

◆ inputBusCount

ma_uint8 ma_node_vtable::inputBusCount

◆ onGetRequiredInputFrameCount

ma_result(* ma_node_vtable::onGetRequiredInputFrameCount) (ma_node *pNode, ma_uint32 outputFrameCount, ma_uint32 *pInputFrameCount)

◆ onProcess

void(* ma_node_vtable::onProcess) (ma_node *pNode, const float **ppFramesIn, ma_uint32 *pFrameCountIn, float **ppFramesOut, ma_uint32 *pFrameCountOut)

◆ outputBusCount

ma_uint8 ma_node_vtable::outputBusCount

The documentation for this struct was generated from the following file: