Mario Kart 64
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ma_noise Struct Reference

#include <miniaudio.h>

Collaboration diagram for ma_noise:
[legend]

Data Fields

ma_data_source_base ds
 
ma_noise_config config
 
ma_lcg lcg
 
union { 
 
   struct { 
 
      double **   bin 
 
      double *   accumulation 
 
      ma_uint32 *   counter 
 
   }   pink 
 
   struct { 
 
      double *   accumulation 
 
   }   brownian 
 
state 
 
void * _pHeap
 
ma_bool32 _ownsHeap
 

Field Documentation

◆ _ownsHeap

ma_bool32 ma_noise::_ownsHeap

◆ _pHeap

void* ma_noise::_pHeap

◆ accumulation

double* ma_noise::accumulation

◆ bin

double** ma_noise::bin

◆ [struct]

struct { ... } ma_noise::brownian

◆ config

ma_noise_config ma_noise::config

◆ counter

ma_uint32* ma_noise::counter

◆ ds

ma_data_source_base ma_noise::ds

◆ lcg

ma_lcg ma_noise::lcg

◆ [struct]

struct { ... } ma_noise::pink

◆ [union]

union { ... } ma_noise::state

The documentation for this struct was generated from the following file: