Mario Kart 64
|
#include <miniaudio.h>
Data Fields | ||
ma_data_source_base | ds | |
ma_noise_config | config | |
ma_lcg | lcg | |
union { | ||
struct { | ||
double ** bin | ||
double * accumulation | ||
ma_uint32 * counter | ||
} pink | ||
struct { | ||
double * accumulation | ||
} brownian | ||
} | state | |
void * | _pHeap | |
ma_bool32 | _ownsHeap | |
ma_bool32 ma_noise::_ownsHeap |
void* ma_noise::_pHeap |
double* ma_noise::accumulation |
double** ma_noise::bin |
struct { ... } ma_noise::brownian |
ma_noise_config ma_noise::config |
ma_uint32* ma_noise::counter |
ma_data_source_base ma_noise::ds |
ma_lcg ma_noise::lcg |
struct { ... } ma_noise::pink |
union { ... } ma_noise::state |