Mario Kart 64
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ma_resource_manager_data_supply Struct Reference

#include <miniaudio.h>

Collaboration diagram for ma_resource_manager_data_supply:
[legend]

Public Member Functions

 MA_ATOMIC (4, ma_resource_manager_data_supply_type) type
 

Data Fields

union { 
 
   struct { 
 
      const void *   pData 
 
      size_t   sizeInBytes 
 
   }   encoded 
 
   struct { 
 
      const void *   pData 
 
      ma_uint64   totalFrameCount 
 
      ma_uint64   decodedFrameCount 
 
      ma_format   format 
 
      ma_uint32   channels 
 
      ma_uint32   sampleRate 
 
   }   decoded 
 
   struct { 
 
      ma_paged_audio_buffer_data   data 
 
      ma_uint64   decodedFrameCount 
 
      ma_uint32   sampleRate 
 
   }   decodedPaged 
 
backend 
 

Member Function Documentation

◆ MA_ATOMIC()

ma_resource_manager_data_supply::MA_ATOMIC ( 4 ,
ma_resource_manager_data_supply_type  )

Field Documentation

◆ [union]

union { ... } ma_resource_manager_data_supply::backend

◆ channels

ma_uint32 ma_resource_manager_data_supply::channels

◆ data

ma_paged_audio_buffer_data ma_resource_manager_data_supply::data

◆ [struct]

struct { ... } ma_resource_manager_data_supply::decoded

◆ decodedFrameCount

ma_uint64 ma_resource_manager_data_supply::decodedFrameCount

◆ [struct]

struct { ... } ma_resource_manager_data_supply::decodedPaged

◆ [struct]

struct { ... } ma_resource_manager_data_supply::encoded

◆ format

ma_format ma_resource_manager_data_supply::format

◆ pData

const void* ma_resource_manager_data_supply::pData

◆ sampleRate

ma_uint32 ma_resource_manager_data_supply::sampleRate

◆ sizeInBytes

size_t ma_resource_manager_data_supply::sizeInBytes

◆ totalFrameCount

ma_uint64 ma_resource_manager_data_supply::totalFrameCount

The documentation for this struct was generated from the following file: