#include <miniaudio.h>
◆ _ownsHeap
◆ _pHeap
void* ma_spatializer::_pHeap |
◆ attenuationModel
◆ channelsIn
◆ channelsOut
◆ coneInnerAngleInRadians
float ma_spatializer::coneInnerAngleInRadians |
◆ coneOuterAngleInRadians
float ma_spatializer::coneOuterAngleInRadians |
◆ coneOuterGain
float ma_spatializer::coneOuterGain |
◆ direction
◆ directionalAttenuationFactor
float ma_spatializer::directionalAttenuationFactor |
◆ dopplerFactor
float ma_spatializer::dopplerFactor |
◆ dopplerPitch
float ma_spatializer::dopplerPitch |
◆ gainer
◆ gainSmoothTimeInFrames
ma_uint32 ma_spatializer::gainSmoothTimeInFrames |
◆ handedness
◆ maxDistance
float ma_spatializer::maxDistance |
◆ maxGain
float ma_spatializer::maxGain |
◆ minDistance
float ma_spatializer::minDistance |
◆ minGain
float ma_spatializer::minGain |
◆ minSpatializationChannelGain
float ma_spatializer::minSpatializationChannelGain |
◆ pChannelMapIn
◆ pNewChannelGainsOut
float* ma_spatializer::pNewChannelGainsOut |
◆ position
◆ positioning
◆ rolloff
float ma_spatializer::rolloff |
◆ velocity
The documentation for this struct was generated from the following file: