1#include <libultraship.h>
4#define bzero(b, len) (memset((b), '\0', (len)), (void) 0)
5#define bcopy(b1, b2, len) (memmove((b2), (b1), (len)), (void) 0)
27s32
osPfsDeleteFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name);
28s32
osPfsReadWriteFile(OSPfs* pfs, s32 file_no, u8 flag,
int offset,
int size_in_bytes, u8* data_buffer);
29s32
osPfsAllocateFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name,
int file_size_in_bytes,
32s32
osPfsInit(OSMesgQueue* queue, OSPfs* pfs,
int channel);
33s32
osPfsNumFiles(OSPfs* pfs, s32* max_files, s32* files_used);
36s32
osPfsFindFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, s32* file_no);
std::thread thread
Definition GameAudio.h:7
u32 osResetType
Definition stubs.c:18
s32 OSId
Definition os_thread.h:22
struct OSThread_s OSThread
s32 OSPri
Definition os_thread.h:21
u32 osTvType
Definition stubs.c:17
u8 osAppNmiBuffer[64]
Definition stubs.c:20
void osSetThreadPri(OSThread *thread, OSPri pri)
Definition osSetThreadPri.c:3
void osSpTaskLoad(OSTask *task)
Definition osSpTaskLoadGo.c:25
void osCreateThread(OSThread *thread, OSId id, void(*entry)(void *), void *arg, void *sp, OSPri pri)
Definition osCreateThread.c:9
s32 osPfsNumFiles(OSPfs *pfs, s32 *max_files, s32 *files_used)
Definition osPfsNumFiles.c:5
void osStartThread(OSThread *thread)
Definition osStartThread.c:3
s32 osPfsDeleteFile(OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)
Definition osPfsDeleteFile.c:4
s32 osPfsInit(OSMesgQueue *queue, OSPfs *pfs, int channel)
Definition osPfsInit.c:5
s32 osPfsAllocateFile(OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name, int file_size_in_bytes, s32 *file_no)
Definition osPfsAllocateFile.c:5
void rmonPrintf(const char *fmt,...)
Definition is_debug.c:93
s32 osAiSetFrequency(u32 freq)
Definition osAiSetFrequency.c:7
s32 osPfsReadWriteFile(OSPfs *pfs, s32 file_no, u8 flag, int offset, int size_in_bytes, u8 *data_buffer)
Definition osPfsReadWriteFile.c:20
void osSpTaskStartGo(OSTask *task)
Definition stubs.c:58
OSYieldResult osSpTaskYielded(OSTask *task)
Definition osSpTaskYielded.c:3
s32 osPfsFindFile(OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name, s32 *file_no)
Definition osPfsSearchFile.c:4
s32 osPfsIsPlug(OSMesgQueue *queue, u8 *pattern)
Definition osPfsIsPlug.c:8
void osSpTaskYield(void)
Definition osSpTaskYield.c:3
void osInitialize(void)
Definition osInitialize.c:30
s32 osPfsFreeBlocks(OSPfs *pfs, s32 *bytes_not_used)
Definition osPfsFreeBlocks.c:4
void func_80040030(u8 *arg0, u8 *arg1)
Definition stubs.c:25
s32 osPfsFileState(OSPfs *pfs, s32 file_no, OSPfsState *state)
Definition osPfsFileState.c:4
void mio0decode(u8 *arg0, u8 *arg1)
Definition stubs.c:35
void func_80040174(void *, s32, s32)
Definition stubs.c:28
s32 mio0encode(s32 input, s32, s32)
Definition stubs.c:39