Mario Kart 64
|
#include <libultraship.h>
Go to the source code of this file.
Functions | |
void | rmonPrintf (const char *fmt,...) |
void | func_80040030 (u8 *arg0, u8 *arg1) |
void | func_80040174 (void *, s32, s32) |
s32 | osAiSetFrequency (u32 freq) |
void | mio0decode (u8 *arg0, u8 *arg1) |
s32 | mio0encode (s32 input, s32, s32) |
void | osStartThread (OSThread *thread) |
void | osCreateThread (OSThread *thread, OSId id, void(*entry)(void *), void *arg, void *sp, OSPri pri) |
void | osInitialize (void) |
void | osSetThreadPri (OSThread *thread, OSPri pri) |
void | osSpTaskLoad (OSTask *task) |
void | osSpTaskStartGo (OSTask *task) |
void | osSpTaskYield (void) |
OSYieldResult | osSpTaskYielded (OSTask *task) |
s32 | osPfsDeleteFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name) |
s32 | osPfsReadWriteFile (OSPfs *pfs, s32 file_no, u8 flag, int offset, int size_in_bytes, u8 *data_buffer) |
s32 | osPfsAllocateFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name, int file_size_in_bytes, s32 *file_no) |
s32 | osPfsIsPlug (OSMesgQueue *queue, u8 *pattern) |
s32 | osPfsInit (OSMesgQueue *queue, OSPfs *pfs, int channel) |
s32 | osPfsNumFiles (OSPfs *pfs, s32 *max_files, s32 *files_used) |
s32 | osPfsFileState (OSPfs *pfs, s32 file_no, OSPfsState *state) |
s32 | osPfsFreeBlocks (OSPfs *pfs, s32 *bytes_not_used) |
s32 | osPfsFindFile (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name, s32 *file_no) |
Variables | |
u32 | osTvType |
u32 | osResetType |
u8 | osAppNmiBuffer [64] |
void func_80040030 | ( | u8 * | arg0, |
u8 * | arg1 ) |
void func_80040174 | ( | void * | arg0, |
s32 | arg1, | ||
s32 | arg2 ) |
void mio0decode | ( | u8 * | arg0, |
u8 * | arg1 ) |
s32 mio0encode | ( | s32 | input, |
s32 | arg1, | ||
s32 | arg2 ) |
s32 osAiSetFrequency | ( | u32 | freq | ) |
void osCreateThread | ( | OSThread * | thread, |
OSId | id, | ||
void(* | entry )(void *), | ||
void * | arg, | ||
void * | sp, | ||
OSPri | pri ) |
void osInitialize | ( | void | ) |
s32 osPfsAllocateFile | ( | OSPfs * | pfs, |
u16 | company_code, | ||
u32 | game_code, | ||
u8 * | game_name, | ||
u8 * | ext_name, | ||
int | file_size_in_bytes, | ||
s32 * | file_no ) |
s32 osPfsDeleteFile | ( | OSPfs * | pfs, |
u16 | company_code, | ||
u32 | game_code, | ||
u8 * | game_name, | ||
u8 * | ext_name ) |
s32 osPfsFileState | ( | OSPfs * | pfs, |
s32 | file_no, | ||
OSPfsState * | state ) |
s32 osPfsFindFile | ( | OSPfs * | pfs, |
u16 | company_code, | ||
u32 | game_code, | ||
u8 * | game_name, | ||
u8 * | ext_name, | ||
s32 * | file_no ) |
s32 osPfsFreeBlocks | ( | OSPfs * | pfs, |
s32 * | bytes_not_used ) |
s32 osPfsInit | ( | OSMesgQueue * | queue, |
OSPfs * | pfs, | ||
int | channel ) |
s32 osPfsIsPlug | ( | OSMesgQueue * | queue, |
u8 * | pattern ) |
s32 osPfsNumFiles | ( | OSPfs * | pfs, |
s32 * | max_files, | ||
s32 * | files_used ) |
s32 osPfsReadWriteFile | ( | OSPfs * | pfs, |
s32 | file_no, | ||
u8 | flag, | ||
int | offset, | ||
int | size_in_bytes, | ||
u8 * | data_buffer ) |
void osSpTaskLoad | ( | OSTask * | task | ) |
void osSpTaskStartGo | ( | OSTask * | task | ) |
void osSpTaskYield | ( | void | ) |
OSYieldResult osSpTaskYielded | ( | OSTask * | task | ) |
void osStartThread | ( | OSThread * | thread | ) |
void rmonPrintf | ( | const char * | fmt, |
... ) |
|
extern |
|
extern |
|
extern |