3#include <libultraship.h>
6static const ALIGN_ASSET(2) char texture_player_select[] =
"__OTR__texture_tkmk00/texture_player_select";
8static const
ALIGN_ASSET(2)
char texture_option[] =
"__OTR__texture_tkmk00/texture_option";
10static const
ALIGN_ASSET(2)
char texture_name_dk[] =
"__OTR__texture_tkmk00/texture_name_dk";
12static const
ALIGN_ASSET(2)
char texture_name_toad[] =
"__OTR__texture_tkmk00/texture_name_toad";
14static const
ALIGN_ASSET(2)
char texture_name_bowser[] =
"__OTR__texture_tkmk00/texture_name_bowser";
16static const
ALIGN_ASSET(2)
char texture_name_luigi[] =
"__OTR__texture_tkmk00/texture_name_luigi";
18static const
ALIGN_ASSET(2)
char texture_name_mario[] =
"__OTR__texture_tkmk00/texture_name_mario";
20static const
ALIGN_ASSET(2)
char texture_name_peach[] =
"__OTR__texture_tkmk00/texture_name_peach";
22static const
ALIGN_ASSET(2)
char texture_name_wario[] =
"__OTR__texture_tkmk00/texture_name_wario";
24static const
ALIGN_ASSET(2)
char texture_name_yoshi[] =
"__OTR__texture_tkmk00/texture_name_yoshi";
26static const
ALIGN_ASSET(2)
char gTextureTitleMarioRaceway[] =
"__OTR__texture_tkmk00/gTextureTitleMarioRaceway";
28static const
ALIGN_ASSET(2)
char gTextureTitleChocoMountain[] =
"__OTR__texture_tkmk00/gTextureTitleChocoMountain";
30static const
ALIGN_ASSET(2)
char gTextureTitleBowsersCastle[] =
"__OTR__texture_tkmk00/gTextureTitleBowsersCastle";
32static const
ALIGN_ASSET(2)
char gTextureTitleBansheeBoardwalk[] =
"__OTR__texture_tkmk00/gTextureTitleBansheeBoardwalk";
34static const
ALIGN_ASSET(2)
char gTextureTitleYoshiValley[] =
"__OTR__texture_tkmk00/gTextureTitleYoshiValley";
36static const
ALIGN_ASSET(2)
char gTextureTitleFrappeSnowland[] =
"__OTR__texture_tkmk00/gTextureTitleFrappeSnowland";
38static const
ALIGN_ASSET(2)
char gTextureTitleKoopaTroopaBeach[] =
"__OTR__texture_tkmk00/gTextureTitleKoopaTroopaBeach";
40static const
ALIGN_ASSET(2)
char gTextureTitleRoyalRaceway[] =
"__OTR__texture_tkmk00/gTextureTitleRoyalRaceway";
42static const
ALIGN_ASSET(2)
char gTextureTitleLuigiRaceway[] =
"__OTR__texture_tkmk00/gTextureTitleLuigiRaceway";
44static const
ALIGN_ASSET(2)
char gTextureTitleMooMooFarm[] =
"__OTR__texture_tkmk00/gTextureTitleMooMooFarm";
46static const
ALIGN_ASSET(2)
char gTextureTitleToadsTurnpike[] =
"__OTR__texture_tkmk00/gTextureTitleToadsTurnpike";
48static const
ALIGN_ASSET(2)
char gTextureTitleKalimariDesert[] =
"__OTR__texture_tkmk00/gTextureTitleKalimariDesert";
50static const
ALIGN_ASSET(2)
char gTextureTitleSherbetLand[] =
"__OTR__texture_tkmk00/gTextureTitleSherbetLand";
52static const
ALIGN_ASSET(2)
char gTextureTitleRainbowRoad[] =
"__OTR__texture_tkmk00/gTextureTitleRainbowRoad";
54static const
ALIGN_ASSET(2)
char gTextureTitleWarioStadium[] =
"__OTR__texture_tkmk00/gTextureTitleWarioStadium";
56static const
ALIGN_ASSET(2)
char gTextureTitleBlockFort[] =
"__OTR__texture_tkmk00/gTextureTitleBlockFort";
58static const
ALIGN_ASSET(2)
char gTextureTitleSkyscraper[] =
"__OTR__texture_tkmk00/gTextureTitleSkyscraper";
60static const
ALIGN_ASSET(2)
char gTextureTitleDoubleDeck[] =
"__OTR__texture_tkmk00/gTextureTitleDoubleDeck";
62static const
ALIGN_ASSET(2)
char gTextureTitleDKsJungleParkway[] =
"__OTR__texture_tkmk00/gTextureTitleDKsJungleParkway";
64static const
ALIGN_ASSET(2)
char gTextureTitleBigDonut[] =
"__OTR__texture_tkmk00/gTextureTitleBigDonut";
66static const
ALIGN_ASSET(2)
char gTextureMapSelect[] =
"__OTR__texture_tkmk00/gTextureMapSelect";
68static const
ALIGN_ASSET(2)
char gTextureMenuFlowerCup[] =
"__OTR__texture_tkmk00/gTextureMenuFlowerCup";
70static const
ALIGN_ASSET(2)
char gTextureMenuMushroomCup[] =
"__OTR__texture_tkmk00/gTextureMenuMushroomCup";
72static const
ALIGN_ASSET(2)
char gTextureMenuStarCup[] =
"__OTR__texture_tkmk00/gTextureMenuStarCup";
74static const
ALIGN_ASSET(2)
char gTextureMenuSpecialCup[] =
"__OTR__texture_tkmk00/gTextureMenuSpecialCup";
76static const
ALIGN_ASSET(2)
char texture_game_select[] =
"__OTR__texture_tkmk00/texture_game_select";
78static const
ALIGN_ASSET(2)
char texture_menu_1p_game[] =
"__OTR__texture_tkmk00/texture_menu_1p_game";
80static const
ALIGN_ASSET(2)
char texture_menu_2p_game[] =
"__OTR__texture_tkmk00/texture_menu_2p_game";
82static const
ALIGN_ASSET(2)
char texture_menu_3p_game[] =
"__OTR__texture_tkmk00/texture_menu_3p_game";
84static const
ALIGN_ASSET(2)
char texture_menu_4p_game[] =
"__OTR__texture_tkmk00/texture_menu_4p_game";
86static const
ALIGN_ASSET(2)
char texture_mode_battle[] =
"__OTR__texture_tkmk00/texture_mode_battle";
88static const
ALIGN_ASSET(2)
char texture_mode_time_trials[] =
"__OTR__texture_tkmk00/texture_mode_time_trials";
90static const
ALIGN_ASSET(2)
char texture_mode_mario_gp[] =
"__OTR__texture_tkmk00/texture_mode_mario_gp";
92static const
ALIGN_ASSET(2)
char texture_mode_vs[] =
"__OTR__texture_tkmk00/texture_mode_vs";
94static const
ALIGN_ASSET(2)
char texture_l_option[] =
"__OTR__texture_tkmk00/texture_l_option";
96static const
ALIGN_ASSET(2)
char texture_r_data[] =
"__OTR__texture_tkmk00/texture_r_data";
98static const
ALIGN_ASSET(2)
char texture_50cc[] =
"__OTR__texture_tkmk00/texture_50cc";
100static const
ALIGN_ASSET(2)
char texture_100cc[] =
"__OTR__texture_tkmk00/texture_100cc";
102static const
ALIGN_ASSET(2)
char texture_150cc[] =
"__OTR__texture_tkmk00/texture_150cc";
104static const
ALIGN_ASSET(2)
char texture_extra[] =
"__OTR__texture_tkmk00/texture_extra";
106static const
ALIGN_ASSET(2)
char gTextureMenuWithoutItem[] =
"__OTR__texture_tkmk00/gTextureMenuWithoutItem";
108static const
ALIGN_ASSET(2)
char gTextureMenuWithItem[] =
"__OTR__texture_tkmk00/gTextureMenuWithItem";
110static const
ALIGN_ASSET(2)
char texture_begin[] =
"__OTR__texture_tkmk00/texture_begin";
112static const
ALIGN_ASSET(2)
char texture_menu_ghost[] =
"__OTR__texture_tkmk00/texture_menu_ghost";
114static const
ALIGN_ASSET(2)
char texture_data[] =
"__OTR__texture_tkmk00/texture_data";
116static const
ALIGN_ASSET(2)
char texture_ok[] =
"__OTR__texture_tkmk00/texture_ok";
118static const
ALIGN_ASSET(2)
char background_blue_sky[] =
"__OTR__texture_tkmk00/background_blue_sky";
120static const
ALIGN_ASSET(2)
char background_sunset[] =
"__OTR__texture_tkmk00/background_sunset";
122static const
ALIGN_ASSET(2)
char gTextureGreenGoldStripe[] =
"__OTR__texture_tkmk00/gTextureGreenGoldStripe";
124static const
ALIGN_ASSET(2)
char gTextureGoldStripe[] =
"__OTR__texture_tkmk00/gTextureGoldStripe";
126static const
ALIGN_ASSET(2)
char gTextureWhiteStripe[] =
"__OTR__texture_tkmk00/gTextureWhiteStripe";
128static const
ALIGN_ASSET(2)
char gTexturePinkBar[] =
"__OTR__texture_tkmk00/gTexturePinkBar";
130static const
ALIGN_ASSET(2)
char gTextureGoldBar[] =
"__OTR__texture_tkmk00/gTextureGoldBar";
#define ALIGN_ASSET(x)
Definition align_asset_macro.h:8