Mario Kart 64
Loading...
Searching...
No Matches
texture_tkmk00.h
Go to the documentation of this file.
1#pragma once
2
3#include <libultraship.h>
4#include <align_asset_macro.h>
5
6static const ALIGN_ASSET(2) char texture_player_select[] = "__OTR__texture_tkmk00/texture_player_select";
7
8static const ALIGN_ASSET(2) char texture_option[] = "__OTR__texture_tkmk00/texture_option";
9
10static const ALIGN_ASSET(2) char texture_name_dk[] = "__OTR__texture_tkmk00/texture_name_dk";
11
12static const ALIGN_ASSET(2) char texture_name_toad[] = "__OTR__texture_tkmk00/texture_name_toad";
13
14static const ALIGN_ASSET(2) char texture_name_bowser[] = "__OTR__texture_tkmk00/texture_name_bowser";
15
16static const ALIGN_ASSET(2) char texture_name_luigi[] = "__OTR__texture_tkmk00/texture_name_luigi";
17
18static const ALIGN_ASSET(2) char texture_name_mario[] = "__OTR__texture_tkmk00/texture_name_mario";
19
20static const ALIGN_ASSET(2) char texture_name_peach[] = "__OTR__texture_tkmk00/texture_name_peach";
21
22static const ALIGN_ASSET(2) char texture_name_wario[] = "__OTR__texture_tkmk00/texture_name_wario";
23
24static const ALIGN_ASSET(2) char texture_name_yoshi[] = "__OTR__texture_tkmk00/texture_name_yoshi";
25
26static const ALIGN_ASSET(2) char gTextureTitleMarioRaceway[] = "__OTR__texture_tkmk00/gTextureTitleMarioRaceway";
27
28static const ALIGN_ASSET(2) char gTextureTitleChocoMountain[] = "__OTR__texture_tkmk00/gTextureTitleChocoMountain";
29
30static const ALIGN_ASSET(2) char gTextureTitleBowsersCastle[] = "__OTR__texture_tkmk00/gTextureTitleBowsersCastle";
31
32static const ALIGN_ASSET(2) char gTextureTitleBansheeBoardwalk[] = "__OTR__texture_tkmk00/gTextureTitleBansheeBoardwalk";
33
34static const ALIGN_ASSET(2) char gTextureTitleYoshiValley[] = "__OTR__texture_tkmk00/gTextureTitleYoshiValley";
35
36static const ALIGN_ASSET(2) char gTextureTitleFrappeSnowland[] = "__OTR__texture_tkmk00/gTextureTitleFrappeSnowland";
37
38static const ALIGN_ASSET(2) char gTextureTitleKoopaTroopaBeach[] = "__OTR__texture_tkmk00/gTextureTitleKoopaTroopaBeach";
39
40static const ALIGN_ASSET(2) char gTextureTitleRoyalRaceway[] = "__OTR__texture_tkmk00/gTextureTitleRoyalRaceway";
41
42static const ALIGN_ASSET(2) char gTextureTitleLuigiRaceway[] = "__OTR__texture_tkmk00/gTextureTitleLuigiRaceway";
43
44static const ALIGN_ASSET(2) char gTextureTitleMooMooFarm[] = "__OTR__texture_tkmk00/gTextureTitleMooMooFarm";
45
46static const ALIGN_ASSET(2) char gTextureTitleToadsTurnpike[] = "__OTR__texture_tkmk00/gTextureTitleToadsTurnpike";
47
48static const ALIGN_ASSET(2) char gTextureTitleKalimariDesert[] = "__OTR__texture_tkmk00/gTextureTitleKalimariDesert";
49
50static const ALIGN_ASSET(2) char gTextureTitleSherbetLand[] = "__OTR__texture_tkmk00/gTextureTitleSherbetLand";
51
52static const ALIGN_ASSET(2) char gTextureTitleRainbowRoad[] = "__OTR__texture_tkmk00/gTextureTitleRainbowRoad";
53
54static const ALIGN_ASSET(2) char gTextureTitleWarioStadium[] = "__OTR__texture_tkmk00/gTextureTitleWarioStadium";
55
56static const ALIGN_ASSET(2) char gTextureTitleBlockFort[] = "__OTR__texture_tkmk00/gTextureTitleBlockFort";
57
58static const ALIGN_ASSET(2) char gTextureTitleSkyscraper[] = "__OTR__texture_tkmk00/gTextureTitleSkyscraper";
59
60static const ALIGN_ASSET(2) char gTextureTitleDoubleDeck[] = "__OTR__texture_tkmk00/gTextureTitleDoubleDeck";
61
62static const ALIGN_ASSET(2) char gTextureTitleDKsJungleParkway[] = "__OTR__texture_tkmk00/gTextureTitleDKsJungleParkway";
63
64static const ALIGN_ASSET(2) char gTextureTitleBigDonut[] = "__OTR__texture_tkmk00/gTextureTitleBigDonut";
65
66static const ALIGN_ASSET(2) char gTextureMapSelect[] = "__OTR__texture_tkmk00/gTextureMapSelect";
67
68static const ALIGN_ASSET(2) char gTextureMenuFlowerCup[] = "__OTR__texture_tkmk00/gTextureMenuFlowerCup";
69
70static const ALIGN_ASSET(2) char gTextureMenuMushroomCup[] = "__OTR__texture_tkmk00/gTextureMenuMushroomCup";
71
72static const ALIGN_ASSET(2) char gTextureMenuStarCup[] = "__OTR__texture_tkmk00/gTextureMenuStarCup";
73
74static const ALIGN_ASSET(2) char gTextureMenuSpecialCup[] = "__OTR__texture_tkmk00/gTextureMenuSpecialCup";
75
76static const ALIGN_ASSET(2) char texture_game_select[] = "__OTR__texture_tkmk00/texture_game_select";
77
78static const ALIGN_ASSET(2) char texture_menu_1p_game[] = "__OTR__texture_tkmk00/texture_menu_1p_game";
79
80static const ALIGN_ASSET(2) char texture_menu_2p_game[] = "__OTR__texture_tkmk00/texture_menu_2p_game";
81
82static const ALIGN_ASSET(2) char texture_menu_3p_game[] = "__OTR__texture_tkmk00/texture_menu_3p_game";
83
84static const ALIGN_ASSET(2) char texture_menu_4p_game[] = "__OTR__texture_tkmk00/texture_menu_4p_game";
85
86static const ALIGN_ASSET(2) char texture_mode_battle[] = "__OTR__texture_tkmk00/texture_mode_battle";
87
88static const ALIGN_ASSET(2) char texture_mode_time_trials[] = "__OTR__texture_tkmk00/texture_mode_time_trials";
89
90static const ALIGN_ASSET(2) char texture_mode_mario_gp[] = "__OTR__texture_tkmk00/texture_mode_mario_gp";
91
92static const ALIGN_ASSET(2) char texture_mode_vs[] = "__OTR__texture_tkmk00/texture_mode_vs";
93
94static const ALIGN_ASSET(2) char texture_l_option[] = "__OTR__texture_tkmk00/texture_l_option";
95
96static const ALIGN_ASSET(2) char texture_r_data[] = "__OTR__texture_tkmk00/texture_r_data";
97
98static const ALIGN_ASSET(2) char texture_50cc[] = "__OTR__texture_tkmk00/texture_50cc";
99
100static const ALIGN_ASSET(2) char texture_100cc[] = "__OTR__texture_tkmk00/texture_100cc";
101
102static const ALIGN_ASSET(2) char texture_150cc[] = "__OTR__texture_tkmk00/texture_150cc";
103
104static const ALIGN_ASSET(2) char texture_extra[] = "__OTR__texture_tkmk00/texture_extra";
105
106static const ALIGN_ASSET(2) char gTextureMenuWithoutItem[] = "__OTR__texture_tkmk00/gTextureMenuWithoutItem";
107
108static const ALIGN_ASSET(2) char gTextureMenuWithItem[] = "__OTR__texture_tkmk00/gTextureMenuWithItem";
109
110static const ALIGN_ASSET(2) char texture_begin[] = "__OTR__texture_tkmk00/texture_begin";
111
112static const ALIGN_ASSET(2) char texture_menu_ghost[] = "__OTR__texture_tkmk00/texture_menu_ghost";
113
114static const ALIGN_ASSET(2) char texture_data[] = "__OTR__texture_tkmk00/texture_data";
115
116static const ALIGN_ASSET(2) char texture_ok[] = "__OTR__texture_tkmk00/texture_ok";
117
118static const ALIGN_ASSET(2) char background_blue_sky[] = "__OTR__texture_tkmk00/background_blue_sky";
119
120static const ALIGN_ASSET(2) char background_sunset[] = "__OTR__texture_tkmk00/background_sunset";
121
122static const ALIGN_ASSET(2) char gTextureGreenGoldStripe[] = "__OTR__texture_tkmk00/gTextureGreenGoldStripe";
123
124static const ALIGN_ASSET(2) char gTextureGoldStripe[] = "__OTR__texture_tkmk00/gTextureGoldStripe";
125
126static const ALIGN_ASSET(2) char gTextureWhiteStripe[] = "__OTR__texture_tkmk00/gTextureWhiteStripe";
127
128static const ALIGN_ASSET(2) char gTexturePinkBar[] = "__OTR__texture_tkmk00/gTexturePinkBar";
129
130static const ALIGN_ASSET(2) char gTextureGoldBar[] = "__OTR__texture_tkmk00/gTextureGoldBar";
131
#define ALIGN_ASSET(x)
Definition align_asset_macro.h:8