3#include <libultraship.h>
26 virtual void Load()
override;
36 virtual void Tick()
override;
40 virtual void Destroy()
override;
const course_texture banshee_boardwalk_textures[]
virtual void SomeSounds() override
Definition BansheeBoardwalk.cpp:214
virtual void Destroy() override
Definition BansheeBoardwalk.cpp:349
virtual void TickTrackObjects() override
Definition BansheeBoardwalk.cpp:197
virtual void DrawCredits() override
Definition BansheeBoardwalk.cpp:306
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition BansheeBoardwalk.cpp:232
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition BansheeBoardwalk.cpp:217
virtual void CreditsSpawnActors() override
Definition BansheeBoardwalk.cpp:345
virtual void Waypoints(Player *, int8_t) override
Definition BansheeBoardwalk.cpp:319
virtual void Tick() override
Definition BansheeBoardwalk.cpp:310
virtual void DrawTransparency(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition BansheeBoardwalk.cpp:331
virtual void InitTrackObjects() override
Definition BansheeBoardwalk.cpp:190
BansheeBoardwalk()
Definition BansheeBoardwalk.cpp:45
virtual void BeginPlay() override
Definition BansheeBoardwalk.cpp:154
virtual void DrawTrackObjects(s32 cameraId) override
Definition BansheeBoardwalk.cpp:207
virtual void Load() override
Definition BansheeBoardwalk.cpp:119
virtual void Draw(ScreenContext *) override
Definition BansheeBoardwalk.cpp:247
Definition common_structs.h:264
Definition code_800029B0.h:14
Definition course_offsets.h:10