SpaghettiKart
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BlockFort.h
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1#pragma once
2
3#include <libultraship.h>
4#include "Track.h"
5
6extern "C" {
10 #include "course_offsets.h"
11 #include "camera.h"
12 #include "data/some_data.h"
13 #include "objects.h"
14 #include "path_spawn_metadata.h"
15 #include "code_800029B0.h"
17}
18
19class BlockFort : public Track {
20public:
21 // Constructor
22 explicit BlockFort();
23
24// virtual void Load(const char* courseVtx,
25// course_texture* textures, const char* displaylists, size_t dlSize);
26 virtual void Load() override;
27 virtual void BeginPlay() override;
28 virtual void Draw(ScreenContext*) override;
29 virtual void Waypoints(Player*, int8_t) override;
30};
const course_texture block_fort_textures[]
virtual void Waypoints(Player *, int8_t) override
Definition BlockFort.cpp:143
BlockFort()
Definition BlockFort.cpp:37
virtual void BeginPlay() override
Definition BlockFort.cpp:120
virtual void Draw(ScreenContext *) override
Definition BlockFort.cpp:134
virtual void Load() override
Definition BlockFort.cpp:109
Definition common_structs.h:264
Definition code_800029B0.h:14
Definition course_offsets.h:10