Mario Kart 64
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BlockFort Class Reference

#include <BlockFort.h>

Inheritance diagram for BlockFort:
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Collaboration diagram for BlockFort:
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Public Member Functions

virtual ~BlockFort ()=default
 
 BlockFort ()
 
virtual void Load () override
 
virtual void BeginPlay () override
 
virtual void Render (struct UnkStruct_800DC5EC *) override
 
virtual void Waypoints (Player *, int8_t) override
 

Constructor & Destructor Documentation

◆ ~BlockFort()

virtual BlockFort::~BlockFort ( )
virtualdefault

◆ BlockFort()

BlockFort::BlockFort ( )
explicit
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Member Function Documentation

◆ BeginPlay()

void BlockFort::BeginPlay ( )
overridevirtual
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◆ Load()

void BlockFort::Load ( )
overridevirtual
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◆ Render()

void BlockFort::Render ( struct UnkStruct_800DC5EC * arg0)
overridevirtual
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◆ Waypoints()

void BlockFort::Waypoints ( Player * player,
int8_t playerId )
overridevirtual

The documentation for this class was generated from the following files: