SpaghettiKart
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FrappeSnowland.h
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1#pragma once
2
3#include <libultraship.h>
4#include "Track.h"
5
6extern "C" {
10 #include "course_offsets.h"
11 #include "camera.h"
12 #include "data/some_data.h"
13 #include "objects.h"
14 #include "path_spawn_metadata.h"
15 #include "code_800029B0.h"
17}
18
19class FrappeSnowland : public Track {
20public:
21 explicit FrappeSnowland();
22
23 virtual void Load() override;
24 virtual void BeginPlay() override;
25 virtual void InitTrackObjects() override;
26 virtual void TickTrackObjects() override;
27 virtual void Draw(ScreenContext*) override;
28 virtual void DrawCredits() override;
29 virtual void Waypoints(Player* player, int8_t playerId) override;
30};
const course_texture frappe_snowland_textures[]
virtual void Load() override
Definition FrappeSnowland.cpp:118
virtual void InitTrackObjects() override
Definition FrappeSnowland.cpp:169
FrappeSnowland()
Definition FrappeSnowland.cpp:42
virtual void Waypoints(Player *player, int8_t playerId) override
Definition FrappeSnowland.cpp:202
virtual void TickTrackObjects() override
Definition FrappeSnowland.cpp:177
virtual void Draw(ScreenContext *) override
Definition FrappeSnowland.cpp:181
virtual void DrawCredits() override
Definition FrappeSnowland.cpp:198
virtual void BeginPlay() override
Definition FrappeSnowland.cpp:132
Definition common_structs.h:264
Definition code_800029B0.h:14
Definition course_offsets.h:10