#include <FrappeSnowland.h>
◆ FrappeSnowland()
| FrappeSnowland::FrappeSnowland |
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explicit |
◆ BeginPlay()
| void FrappeSnowland::BeginPlay |
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overridevirtual |
◆ Draw()
◆ DrawCredits()
| void FrappeSnowland::DrawCredits |
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| ) |
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overridevirtual |
◆ InitTrackObjects()
| void FrappeSnowland::InitTrackObjects |
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overridevirtual |
◆ Load()
| void FrappeSnowland::Load |
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overridevirtual |
◆ TickTrackObjects()
| void FrappeSnowland::TickTrackObjects |
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| ) |
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overridevirtual |
◆ Waypoints()
| void FrappeSnowland::Waypoints |
( |
Player * | player, |
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int8_t | playerId ) |
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overridevirtual |
The documentation for this class was generated from the following files: