Mario Kart 64
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#include <libultraship.h>
#include "Engine.h"
#include "DisplayList.h"
#include "resource/type/ResourceType.h"
#include "resource/type/Array.h"
#include <align_asset_macro.h>
Functions | |
void | gSPDisplayList (Gfx *pkt, Gfx *dl) |
void | gSPVertex (Gfx *pkt, uintptr_t v, int n, int v0) |
void | gSPInvalidateTexCache (Gfx *pkt, uintptr_t texAddr) |
void gSPDisplayList | ( | Gfx * | pkt, |
Gfx * | dl ) |
void gSPInvalidateTexCache | ( | Gfx * | pkt, |
uintptr_t | texAddr ) |
void gSPVertex | ( | Gfx * | pkt, |
uintptr_t | v, | ||
int | n, | ||
int | v0 ) |