Mario Kart 64
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MarioRaceway.h
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1#pragma once
2
3#include <libultraship.h>
4#include "Course.h"
5
6extern "C" {
9 #include "course_offsets.h"
10 #include "camera.h"
11 #include "data/some_data.h"
12 #include "objects.h"
13 #include "path_spawn_metadata.h"
14 #include "mario_raceway_data.h"
16}
17
18class MarioRaceway : public Course {
19public:
20 virtual ~MarioRaceway() = default; // Virtual destructor for proper cleanup in derived classes
21
22 // Constructor
23 explicit MarioRaceway();
24
25// virtual void Load(const char* courseVtx,
26// course_texture* textures, const char* displaylists, size_t dlSize);
27 virtual void Load() override;
28 virtual void LoadTextures() override;
29 virtual void BeginPlay() override;
30 virtual void InitCourseObjects() override;
31 virtual void SomeSounds() override;
32 virtual void WhatDoesThisDo(Player* player, int8_t playerId) override;
33 virtual void WhatDoesThisDoAI(Player* player, int8_t playerId) override;
34 virtual void SetStaffGhost() override;
35 virtual void Render(struct UnkStruct_800DC5EC*) override;
36 virtual void RenderCredits() override;
37 virtual void CreditsSpawnActors() override;
38 virtual void Destroy() override;
39};
const course_texture mario_raceway_textures[]
Definition MarioRaceway.cpp:39
virtual void CreditsSpawnActors() override
Definition MarioRaceway.cpp:388
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition MarioRaceway.cpp:251
virtual void SetStaffGhost() override
Definition MarioRaceway.cpp:266
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition MarioRaceway.cpp:279
virtual ~MarioRaceway()=default
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition MarioRaceway.cpp:236
MarioRaceway()
Definition MarioRaceway.cpp:73
virtual void RenderCredits() override
Definition MarioRaceway.cpp:384
virtual void InitCourseObjects() override
Definition MarioRaceway.cpp:223
virtual void Load() override
Definition MarioRaceway.cpp:155
virtual void SomeSounds() override
Definition MarioRaceway.cpp:231
virtual void Destroy() override
Definition MarioRaceway.cpp:393
virtual void BeginPlay() override
Definition MarioRaceway.cpp:191
virtual void LoadTextures() override
Definition MarioRaceway.cpp:178
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10