3#include <libultraship.h>
27 virtual void Load()
override;
38 virtual void Destroy()
override;
const course_texture mario_raceway_textures[]
Definition MarioRaceway.cpp:39
virtual void CreditsSpawnActors() override
Definition MarioRaceway.cpp:388
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition MarioRaceway.cpp:251
virtual void SetStaffGhost() override
Definition MarioRaceway.cpp:266
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition MarioRaceway.cpp:279
virtual ~MarioRaceway()=default
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition MarioRaceway.cpp:236
MarioRaceway()
Definition MarioRaceway.cpp:73
virtual void RenderCredits() override
Definition MarioRaceway.cpp:384
virtual void InitCourseObjects() override
Definition MarioRaceway.cpp:223
virtual void Load() override
Definition MarioRaceway.cpp:155
virtual void SomeSounds() override
Definition MarioRaceway.cpp:231
virtual void Destroy() override
Definition MarioRaceway.cpp:393
virtual void BeginPlay() override
Definition MarioRaceway.cpp:191
virtual void LoadTextures() override
Definition MarioRaceway.cpp:178
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10