#include <MarioRaceway.h>
◆ ~MarioRaceway()
virtual MarioRaceway::~MarioRaceway |
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virtualdefault |
◆ MarioRaceway()
MarioRaceway::MarioRaceway |
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explicit |
◆ BeginPlay()
void MarioRaceway::BeginPlay |
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overridevirtual |
◆ CreditsSpawnActors()
void MarioRaceway::CreditsSpawnActors |
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overridevirtual |
◆ Destroy()
void MarioRaceway::Destroy |
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overridevirtual |
◆ InitCourseObjects()
void MarioRaceway::InitCourseObjects |
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overridevirtual |
◆ Load()
void MarioRaceway::Load |
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overridevirtual |
◆ LoadTextures()
void MarioRaceway::LoadTextures |
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overridevirtual |
◆ Render()
◆ RenderCredits()
void MarioRaceway::RenderCredits |
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overridevirtual |
◆ SetStaffGhost()
void MarioRaceway::SetStaffGhost |
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overridevirtual |
◆ SomeSounds()
void MarioRaceway::SomeSounds |
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overridevirtual |
◆ WhatDoesThisDo()
void MarioRaceway::WhatDoesThisDo |
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Player * | player, |
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int8_t | playerId ) |
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overridevirtual |
◆ WhatDoesThisDoAI()
void MarioRaceway::WhatDoesThisDoAI |
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Player * | player, |
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int8_t | playerId ) |
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overridevirtual |
The documentation for this class was generated from the following files: