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MarioRaceway Class Reference

#include <MarioRaceway.h>

Inheritance diagram for MarioRaceway:
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Collaboration diagram for MarioRaceway:
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Public Member Functions

 MarioRaceway ()
 
virtual void Load () override
 
virtual void BeginPlay () override
 
virtual void InitTrackObjects () override
 
virtual void SomeSounds () override
 
virtual void WhatDoesThisDo (Player *player, int8_t playerId) override
 
virtual void WhatDoesThisDoAI (Player *player, int8_t playerId) override
 
virtual void SetStaffGhost () override
 
virtual void Draw (ScreenContext *) override
 
virtual void DrawCredits () override
 
virtual void CreditsSpawnActors () override
 
virtual void Destroy () override
 

Constructor & Destructor Documentation

◆ MarioRaceway()

MarioRaceway::MarioRaceway ( )
explicit
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Member Function Documentation

◆ BeginPlay()

void MarioRaceway::BeginPlay ( )
overridevirtual
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◆ CreditsSpawnActors()

void MarioRaceway::CreditsSpawnActors ( )
overridevirtual
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◆ Destroy()

void MarioRaceway::Destroy ( )
overridevirtual

◆ Draw()

void MarioRaceway::Draw ( ScreenContext * arg0)
overridevirtual
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◆ DrawCredits()

void MarioRaceway::DrawCredits ( )
overridevirtual
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◆ InitTrackObjects()

void MarioRaceway::InitTrackObjects ( )
overridevirtual
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◆ Load()

void MarioRaceway::Load ( )
overridevirtual
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◆ SetStaffGhost()

void MarioRaceway::SetStaffGhost ( )
overridevirtual
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◆ SomeSounds()

void MarioRaceway::SomeSounds ( )
overridevirtual
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◆ WhatDoesThisDo()

void MarioRaceway::WhatDoesThisDo ( Player * player,
int8_t playerId )
overridevirtual
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◆ WhatDoesThisDoAI()

void MarioRaceway::WhatDoesThisDoAI ( Player * player,
int8_t playerId )
overridevirtual
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The documentation for this class was generated from the following files: