Mario Kart 64
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PortMenu.h File Reference
#include <libultraship/libultraship.h>
#include "UIWidgets.h"
#include "Menu.h"
#include "Fast3D/backends/gfx_rendering_api.h"
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Data Structures

class  GameUI::PortMenu
 

Namespaces

namespace  GameUI
 

Variables

static const std::unordered_map< int32_t, const char * > GameUI::menuThemeOptions
 
static const std::unordered_map< int32_t, const char * > GameUI::introBehaviourOptions
 
static const std::unordered_map< int32_t, const char * > GameUI::textureFilteringMap
 
static const std::unordered_map< int32_t, const char * > GameUI::motionBlurOptions
 
static const std::unordered_map< int32_t, const char * > GameUI::logLevels