Mario Kart 64
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#include <libultraship/libultraship.h>
#include "UIWidgets.h"
#include "Menu.h"
#include "Fast3D/backends/gfx_rendering_api.h"
Go to the source code of this file.
Data Structures | |
class | GameUI::PortMenu |
Namespaces | |
namespace | GameUI |
Variables | |
static const std::unordered_map< int32_t, const char * > | GameUI::menuThemeOptions |
static const std::unordered_map< int32_t, const char * > | GameUI::introBehaviourOptions |
static const std::unordered_map< int32_t, const char * > | GameUI::textureFilteringMap |
static const std::unordered_map< int32_t, const char * > | GameUI::motionBlurOptions |
static const std::unordered_map< int32_t, const char * > | GameUI::logLevels |