3#include <libultraship.h>
26 virtual void Load()
override;
39 virtual void Destroy()
override;
const course_texture rainbow_road_textures[]
virtual void DrawTransparency(ScreenContext *screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) override
Definition RainbowRoad.cpp:200
virtual void Draw(ScreenContext *) override
Definition RainbowRoad.cpp:184
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:182
RainbowRoad()
Definition RainbowRoad.cpp:37
virtual void Waypoints(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:196
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition RainbowRoad.cpp:180
virtual void SomeSounds() override
Definition RainbowRoad.cpp:177
virtual void InitTrackObjects() override
Definition RainbowRoad.cpp:154
virtual void DrawTrackObjects(s32 cameraId) override
Definition RainbowRoad.cpp:170
virtual void CreditsSpawnActors() override
Definition RainbowRoad.cpp:209
virtual void BeginPlay() override
Definition RainbowRoad.cpp:134
virtual void DrawCredits() override
Definition RainbowRoad.cpp:192
virtual void TickTrackObjects() override
Definition RainbowRoad.cpp:163
virtual void Load() override
Definition RainbowRoad.cpp:112
virtual void Destroy() override
Definition RainbowRoad.cpp:218
Definition common_structs.h:264
Definition code_800029B0.h:14
Definition course_offsets.h:10