Mario Kart 64
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ResolutionEditor.h File Reference
#include <libultraship/libultraship.h>
#include <graphic/Fast3D/Fast3dWindow.h>
#include <graphic/Fast3D/interpreter.h>
Include dependency graph for ResolutionEditor.h:
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Namespaces

namespace  GameUI
 

Functions

bool GameUI::IsDroppingFrames ()
 
void GameUI::RegisterResolutionWidgets ()
 
void GameUI::UpdateResolutionVars ()