3#include <libultraship.h>
27 virtual void Load()
override;
41 virtual void Destroy()
override;
const course_texture yoshi_valley_textures[]
Definition YoshiValley.cpp:40
virtual void InitCourseObjects() override
Definition YoshiValley.cpp:207
virtual void RenderCourseObjects(s32 cameraId) override
Definition YoshiValley.cpp:213
YoshiValley()
Definition YoshiValley.cpp:58
virtual void Load() override
Definition YoshiValley.cpp:136
virtual void ScrollingTextures() override
Definition YoshiValley.cpp:240
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition YoshiValley.cpp:221
virtual void SomeSounds() override
Definition YoshiValley.cpp:216
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition YoshiValley.cpp:219
virtual void UpdateCourseObjects() override
Definition YoshiValley.cpp:210
virtual void LoadTextures() override
Definition YoshiValley.cpp:146
virtual void RenderCredits() override
Definition YoshiValley.cpp:232
virtual void CreditsSpawnActors() override
Definition YoshiValley.cpp:242
virtual ~YoshiValley()=default
virtual void Waypoints(Player *player, int8_t playerId) override
Definition YoshiValley.cpp:236
virtual void Render(struct UnkStruct_800DC5EC *) override
Definition YoshiValley.cpp:223
virtual void Destroy() override
Definition YoshiValley.cpp:252
virtual void BeginPlay() override
Definition YoshiValley.cpp:150
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10