Mario Kart 64
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boo_frames.h
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1#pragma once
2
3#include <libultraship.h>
4#include <align_asset_macro.h>
5
6static const ALIGN_ASSET(2) char gTextureBoo01[] = "__OTR__boo_frames/gTextureBoo01";
7
8static const ALIGN_ASSET(2) char gTextureBoo02[] = "__OTR__boo_frames/gTextureBoo02";
9
10static const ALIGN_ASSET(2) char gTextureBoo03[] = "__OTR__boo_frames/gTextureBoo03";
11
12static const ALIGN_ASSET(2) char gTextureBoo04[] = "__OTR__boo_frames/gTextureBoo04";
13
14static const ALIGN_ASSET(2) char gTextureBoo05[] = "__OTR__boo_frames/gTextureBoo05";
15
16static const ALIGN_ASSET(2) char gTextureBoo06[] = "__OTR__boo_frames/gTextureBoo06";
17
18static const ALIGN_ASSET(2) char gTextureBoo07[] = "__OTR__boo_frames/gTextureBoo07";
19
20static const ALIGN_ASSET(2) char gTextureBoo08[] = "__OTR__boo_frames/gTextureBoo08";
21
22static const ALIGN_ASSET(2) char gTextureBoo09[] = "__OTR__boo_frames/gTextureBoo09";
23
24static const ALIGN_ASSET(2) char gTextureBoo10[] = "__OTR__boo_frames/gTextureBoo10";
25
26static const ALIGN_ASSET(2) char gTextureBoo11[] = "__OTR__boo_frames/gTextureBoo11";
27
28static const ALIGN_ASSET(2) char gTextureBoo12[] = "__OTR__boo_frames/gTextureBoo12";
29
30static const ALIGN_ASSET(2) char gTextureBoo13[] = "__OTR__boo_frames/gTextureBoo13";
31
32static const ALIGN_ASSET(2) char gTextureBoo14[] = "__OTR__boo_frames/gTextureBoo14";
33
34static const ALIGN_ASSET(2) char gTextureBoo15[] = "__OTR__boo_frames/gTextureBoo15";
35
36static const ALIGN_ASSET(2) char gTextureBoo16[] = "__OTR__boo_frames/gTextureBoo16";
37
38static const ALIGN_ASSET(2) char gTextureBoo17[] = "__OTR__boo_frames/gTextureBoo17";
39
40static const ALIGN_ASSET(2) char gTextureBoo18[] = "__OTR__boo_frames/gTextureBoo18";
41
42static const ALIGN_ASSET(2) char gTextureBoo19[] = "__OTR__boo_frames/gTextureBoo19";
43
44static const ALIGN_ASSET(2) char gTextureBoo20[] = "__OTR__boo_frames/gTextureBoo20";
45
46static const ALIGN_ASSET(2) char gTextureBoo21[] = "__OTR__boo_frames/gTextureBoo21";
47
48static const ALIGN_ASSET(2) char gTextureBoo22[] = "__OTR__boo_frames/gTextureBoo22";
49
50static const ALIGN_ASSET(2) char gTextureBoo23[] = "__OTR__boo_frames/gTextureBoo23";
51
52static const ALIGN_ASSET(2) char gTextureBoo24[] = "__OTR__boo_frames/gTextureBoo24";
53
54static const ALIGN_ASSET(2) char gTextureBoo25[] = "__OTR__boo_frames/gTextureBoo25";
55
56static const ALIGN_ASSET(2) char gTextureBoo26[] = "__OTR__boo_frames/gTextureBoo26";
57
58static const ALIGN_ASSET(2) char gTextureBoo27[] = "__OTR__boo_frames/gTextureBoo27";
59
60static const ALIGN_ASSET(2) char gTextureBoo28[] = "__OTR__boo_frames/gTextureBoo28";
61
62static const ALIGN_ASSET(2) char gTextureBoo29[] = "__OTR__boo_frames/gTextureBoo29";
63
64static const char* gTextureGhosts[] = {
65 gTextureBoo01,
66 gTextureBoo02,
67 gTextureBoo03,
68 gTextureBoo04,
69 gTextureBoo05,
70 gTextureBoo06,
71 gTextureBoo07,
72 gTextureBoo08,
73 gTextureBoo09,
74 gTextureBoo10,
75 gTextureBoo11,
76 gTextureBoo12,
77 gTextureBoo13,
78 gTextureBoo14,
79 gTextureBoo15,
80 gTextureBoo16,
81 gTextureBoo17,
82 gTextureBoo18,
83 gTextureBoo19,
84 gTextureBoo20,
85 gTextureBoo21,
86 gTextureBoo22,
87 gTextureBoo23,
88 gTextureBoo24,
89 gTextureBoo25,
90 gTextureBoo26,
91 gTextureBoo27,
92 gTextureBoo28,
93 gTextureBoo29,
94};
95
#define ALIGN_ASSET(x)
Definition align_asset_macro.h:8
static const char * gTextureGhosts[]
Definition boo_frames.h:64