Mario Kart 64
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boo_frames.h File Reference
#include <libultraship.h>
#include <align_asset_macro.h>
Include dependency graph for boo_frames.h:
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Go to the source code of this file.

Functions

static const ALIGN_ASSET (2) char gTextureBoo01[] = "__OTR__boo_frames/gTextureBoo02"
 

Variables

static const char * gTextureGhosts []
 

Function Documentation

◆ ALIGN_ASSET()

static const ALIGN_ASSET ( 2 ) = "__OTR__boo_frames/gTextureBoo02"
static

Variable Documentation

◆ gTextureGhosts

const char* gTextureGhosts[]
static