Mario Kart 64
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DoubleDeck Class Reference

#include <DoubleDeck.h>

Inheritance diagram for DoubleDeck:
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Collaboration diagram for DoubleDeck:
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Public Member Functions

virtual ~DoubleDeck ()=default
 
 DoubleDeck ()
 
virtual void Load () override
 
virtual void LoadTextures () override
 
virtual void BeginPlay () override
 
virtual void InitCourseObjects () override
 
virtual void SomeSounds () override
 
virtual void WhatDoesThisDo (Player *player, int8_t playerId) override
 
virtual void WhatDoesThisDoAI (Player *player, int8_t playerId) override
 
virtual void Render (struct UnkStruct_800DC5EC *) override
 
virtual void RenderCredits () override
 
virtual void Waypoints (Player *player, int8_t playerId) override
 
virtual void Destroy () override
 

Constructor & Destructor Documentation

◆ ~DoubleDeck()

virtual DoubleDeck::~DoubleDeck ( )
virtualdefault

◆ DoubleDeck()

DoubleDeck::DoubleDeck ( )
explicit
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Member Function Documentation

◆ BeginPlay()

void DoubleDeck::BeginPlay ( )
overridevirtual
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◆ Destroy()

void DoubleDeck::Destroy ( )
overridevirtual

◆ InitCourseObjects()

void DoubleDeck::InitCourseObjects ( )
overridevirtual

◆ Load()

void DoubleDeck::Load ( )
overridevirtual
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◆ LoadTextures()

void DoubleDeck::LoadTextures ( )
overridevirtual

◆ Render()

void DoubleDeck::Render ( struct UnkStruct_800DC5EC * arg0)
overridevirtual
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◆ RenderCredits()

void DoubleDeck::RenderCredits ( )
overridevirtual

◆ SomeSounds()

void DoubleDeck::SomeSounds ( )
overridevirtual

◆ Waypoints()

void DoubleDeck::Waypoints ( Player * player,
int8_t playerId )
overridevirtual

◆ WhatDoesThisDo()

void DoubleDeck::WhatDoesThisDo ( Player * player,
int8_t playerId )
overridevirtual

◆ WhatDoesThisDoAI()

void DoubleDeck::WhatDoesThisDoAI ( Player * player,
int8_t playerId )
overridevirtual

The documentation for this class was generated from the following files: